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Thank you Chemelec. But now if multiple turnouts have to be activated I should place their respective DPDT ON-ON switches in parallel, right? Now this results in power going to one solenoid per turnout.
Would using double pole pushbuttons not be an alternative (see my drawing proposal)?
Your DPST PUSHBUTTON Still requires another Switch to Determine Which Solenoid.
Sorry for the confusion, yes I meant points to be the same as turnoutOne question: you use the term 'turnout' is that the same as 'points' in my language?
one toggle (SPDT?) per turnout, so left and right coil.. which is what we more or less have now: perfect.The cunning scheme I have in mind is to uses one toggle switch per point (L&R coils) which connect to an Arduino.
8x8=64?The Arduino in turn feeds 8 channel driver chips, one channel being connected to a single point coil. For example 8 driver chips would handle 48 coils.
I prefer the hardware solution (i.e. chemelec) for driving layout basics (turnouts, ..) and keep software for lighting ans signaling: 1. turnout control is already by means of switches 2. hardware is required anyway to control and direct power, I feel there is no direct added value in using software to drive turnouts (interlocking is another matter, but here it is simple "left" or right" per turnout.All pulse timing etc would be done in software, which would be pretty straight forward.
You could add as many switches and point coils that you liked.
All the other functions that you mentioned sound pretty straight forward once you have a microcontroller in the system (famous last words).
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ThanksSorry for the confusion, yes I meant points to be the same as turnout
Also, no push buttons: just throw the single pole double throw toggle switch and the points (turnouts) change.one toggle (SPDT?) per turnout, so left and right coil.. which is what we more or less have now: perfect.
8x8=64?
Fair enough.I prefer the hardware solution (i.e. chemelec) for driving layout basics (turnouts, ..) and keep software for lighting ans signaling: 1. turnout control is already by means of switches 2. hardware is required anyway to control and direct power, I feel there is no direct added value in using software to drive turnouts (interlocking is another matter, but here it is simple "left" or right" per turnout.
Just one SPDT toggle switch (no center position, so ON-ON, right?): now I am curious![]()
Yes that is correct.Just one SPDT toggle switch (no center position, so ON-ON, right?): now I am curious![]()
I do not agree: with the additional double pole pushbuttons (see my last uploaded circuit drawing) it is possible to power only the one coil where power is requiredI like chemelec's pulse circuit, but you either have the option of providing a pulse circuit for each coil or using some time dependent function which is fairly complex and possibly prone to glitches.
Why? With the ON-ON SPDT switch there is visual display of the turnout position. And further LED indicators are possible (introdice Arduino)It also compromises the user interface, and has less flexibility, in my opinion.
Right, but for basic turnout activation I would prefer a hardware solution. Which according to my facts is possible (circuit drawing with double pole pushbuttons); unless I will be contradictedIt would then be fairly straight forward to hook up a small graphics display (cost around £6UK) to the Arduino and then the sky would be the limit.
Right.You mention point tell backs: that would also be simple with an Arduino at the heart of the system.
To chemelec, your post #70: supply is 15V, not 25V: what components require value adjustment? I can think of the RC combo on pin 6 & 7 only?
Now there is a drawback on your design chemelec: to activate a turnout, both the pushbutton and center-rest switch have to be pressed simultaneously...