nitekrawler
New Member
Hi Folks,
I am a non-tech newbie looking to design a game that will sense where a ball has stuck a 6' by 6' area grid and will return the coordinates of the point of impact to a microprocessor so that it can be feed into a computer application that interpret the accuracy of the impacted point to a predetermined targeted point. In other words the grid could be a metal cage that covers a an lcd panel which has an X appear randomly in that grid. The player would try to hit the X and the grid would interpret the accuracy of the impact as well as the elapsed time between the presentation of the X and the impact.
Can you please head me down the path to building such a contraption.
TIA
Nitekrawler
I am a non-tech newbie looking to design a game that will sense where a ball has stuck a 6' by 6' area grid and will return the coordinates of the point of impact to a microprocessor so that it can be feed into a computer application that interpret the accuracy of the impacted point to a predetermined targeted point. In other words the grid could be a metal cage that covers a an lcd panel which has an X appear randomly in that grid. The player would try to hit the X and the grid would interpret the accuracy of the impact as well as the elapsed time between the presentation of the X and the impact.
Can you please head me down the path to building such a contraption.
TIA
Nitekrawler