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Unicorn GLCD demo.

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As far as I am aware the only changes I have made to the original code are making i local and adding the circle routine. Anyway, good to see it's now working.

Edit, if you put back the ClearScreen you should have the image from earlier.

Mike.
 
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Pommie when the bars go up when the percentage rises, thats okay. However when i pull down the percentage values, the previous bars are still sticking out there. Should i call ClearScreen each time i update them, have tried this but it flicks a lot this way :(
 
To stop flicker try,
Code:
void PutBars(unsigned char x,unsigned char y,unsigned char Percent){
unsigned char i,j;
        for(i=0;i<10;i++){
            if(i<(100-Percent)/10){
                for(j=x+i;j<x+11;j++)
                    unplot(j,y+2*i);
            }else
                vline(x+i,x+10,y+2*i);
        }            
}

You will also have to add unplot,
Code:
void unplot(unsigned char x,unsigned char y){
unsigned char d;
    if(x>127 || y>63)
        return;
	if(x>63){
		b_GLCD_GCS1=0;
		b_GLCD_GCS2=1;
		x-=64;
	}
	else
	{
		b_GLCD_GCS1=1;
		b_GLCD_GCS2=0;
	}
	GLCD_Write_Cmd(0x40+x);			//write column address
	GLCD_Write_Cmd(0xb8+(y>>3));	//write row address
	d=GLCD_Read_Data();				//dummy read
	d=GLCD_Read_Data();
	GLCD_Write_Cmd(0x40+x);			//write column address again
	d=d|(1<<(y&7));
	GLCD_Write_Data(d);
}

Mike.
 
pommie has a point.. if you get time wire up your lcd and try it... if you cant then ill try to later on after work...

Its working now Atom :) Even on Proteus. Also he sent images of his LCD which proves both are working (Proteus and Hardware)

I think my GLCD library was old. As soon as i included his files, the code he sent for bars started working.
 
hey it had to be something :D glad it works and great job pommie... one thing tho? can you post updated code pommie :)

update: i would love to port it over to other lcds
 
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heh i didnt even notice all the post above silly me.. my browser was either slow or you all wrote so quick heh

pommie 1 thing... no complaint but for header files i would recommend you use:

#include <p18cxxx.h>

for easy porting
 
Hi Jason,

I should really rewrite all of it. It's all a bit flaky and there are some routines I should add. Did you have a look at the circle routine, that is a tricky one to work out.

Mike.
 
pommie the code looks minimal but very effective :) i would have never got it... i guess these are things ill learn when i goto college (some math) heh
 
just saying great job again pommie i tried this code and it looks so cool:
Code:
        for(i=0;i<11;i++){
            PutBars(108,40,(i*10));
            Delay10KTCYx(10);
        }

        for(i=11;i>0;i--){
            PutBars(108,40,((i-1)*10));
            Delay10KTCYx(10);
        }
 
just saying great job again pommie i tried this code and it looks so cool:
Code:
        for(i=0;i<11;i++){
            PutBars(108,40,(i*10));
            Delay10KTCYx(10);
        }

        for(i=11;i>0;i--){
            PutBars(108,40,((i-1)*10));
            Delay10KTCYx(10);
        }

You catch on fast. That's a good demonstration.

Mike.
 
Code:
void main (void)
{
	int i;
	unsigned int temp;
	unsigned float temperature;
	char str[40];
	
	ADCON0 = 0x01;
	ADCON1 = 0x0e;
	ADCON2 = 0xbe;
	CMCON=7;
	
	TRISAbits.TRISA0 = 1;
	
	glcd_Init();

	while (1)
	{
		// Clear LCD screen
		glcd_ClearScreen();
		glcd_SetPosition(0, 0);
		
		// Do A/D conversion
		ADCON0 |= 0x02;
		while(ADCON0 & 0x02);
		
		// Read higher part of digital data
		temp = (unsigned int) ADRESH;	// Always zero since LM35 outputs only 0.18V
		
		// Multiply by 256
		     if (temp == 1) temp = 256;
		else if (temp == 2) temp = 512;
		else if (temp == 3) temp = 768;
		
		// Add lower part
		temp += (unsigned int) ADRESL;
		
		// Convert digital data to Celcius
		temperature = 0.48828f * (unsigned float) temp;
		
		// Format the string
		//sprintf(str, "The temp is: %u", (unsigned int) temperature);
		sprintf(str, "The temp is: %f", (signed float) temperature);
		
		// Show temperature on the screen
		glcd_PrintRAMString(str);	// Print the string on the LCD
		
		// Delay before next update
		for (i=0; i<5; i++) Delay10KTCYx(0);
	}
}

This one doesn't work:
Code:
	// Format the string
		//sprintf(str, "The temp is: %u", (unsigned int) temperature);
		sprintf(str, "The temp is: %f", (signed float) temperature);
Output: "The temp is:"

Since this one works:
Code:
	// Format the string
		sprintf(str, "The temp is: %u", (unsigned int) temperature);
		//sprintf(str, "The temp is: %f", (signed float) temperature);
Output: "The temp is: 17"

I know this question will not be related to this topic, but why can't I convert float variables to string using sprintf()?
 
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Unfortunately, the C18 version of sprintf does not support floating point.

Mike.
 
Unfortunately, the C18 version of sprintf does not support floating point.

Mike.

Code:
unsigned float temp, frac;
unsigned int decimal, fraction;
char str[7];

temp = 1.2345f;					// A sample temperature value
decimal = (unsigned int) temp;		// Get decimal part of temperature
frac = temp - (unsigned float) decimal;	// Get fractional part of temperature
fract *= 10000;					// 4-digits after period
fraction = (unsigned int) fract;		// Convert fractional part to integer

glcd_PutMessage((rom char *) "The temperature is: ");
sprintf(str, "%d", decimal);
glcd_PutRAMMessage(str);
glcd_PutChar('.');
sprintf(str, "%d", fraction);
glcd_PutRAMMessage(str);

This is a solution I found at the moment. Unfortunately I am not able to try it right now, I'm at work now. Do you have any other suggestion?
(Note: glcd_PutRAMMessage() is same as PutMessage(), the only difference is that it prints a string which is in RAM memory.)
 
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