I dont think you can cause the monitor relies on digital to analog conversion output from a video card which would be pretty complex to rig up with out a computer or lots of microcontrollers and ic's.
I know pin one on a monitor connector is Red Out But i dont know what you need to drive it
V and H sync contain fast pulse trains that indicate vertical and horizontal syncronization signals. The monitor uses these to switch internally to the desired resolution and, obviously, for synchronisation.
Pretty complicated to just create such a signal out of thin air
I know that I have to generate signals for the VSYNC and HSYNC pins but I don't know the sequence to light a pixel. When I know that then I will use a microcontroller as a display driver.
I know that I have to generate signals for the VSYNC and HSYNC pins but I don't know the sequence to light a pixel. When I know that then I will use a microcontroller as a display driver.
A monitor is simply an analogue display screen, it doesn't have 'pixels', to light a particular point on the screen you need to generate the correct sync and video signals (three video signals, one for each colour) to make the signal high at that exact moment in time.
It's well worth a look at (although I've never managed to get Tetris to work, but Tennis worked OK) - but bear in mind it's for a standard 625 line, 50 Hz field TV/monitor. A PC monitor is nothing like this, and most multi-sync monitors won't go anywhere near low enough.
this is rickard's site, has pong and tetris for TV... still he has to go to the limit to, get this working on a pic and a pc monitor runs even much faster then a tv... I don't know it is possible
Another way would be to make your controller put it's image results into external RAM and then use a general VGA ramdac to convert it into VGA... takes a load of the pic