Or, you could say it that way...
Phase 2 of the project will be the addition of a PIC programmer written in BASIC between each halves of the circuit.
The 'plan' is the read the incoming signal, identify which button it came from by reading the data stream, and then control the LEDs by sending a 'modified' data stream. I'd like to override the LEDs, being able to light LED #6, when button #2 was pressed, stuff like that.
Phase 3 will consist of removing the LED part and linking this with a USB keyboard controller and generating pre-determined keystrokes within a game (controlled by the PIC chip). I've already mapped the matrix of a HP keyboard, so I know what pins on the 2 connectors I must complete in order to trigger any keystrokes.
I've tried to cut this into manageable parts, each concentrating on an important aspect of controlling a custom keyboard, that is the goal.
And then, I'm going to conquer the world!