The Program counter keeps track of the current program address value.
Assume your program starts at program count of 0000h, the first instruction machine code is at this address. ]
The next instruction code would reside at 0001h and so on.
The instruction at 0001 address could be for example 'goto skip', this would load the PC program counter with the address of the skip instruction, which could be for example at 0100h.
A shorthand way to write the value of the PCntr into the program, is the $ sign.
Look at this link also Nigels tutorials.
erm. now i m more understand . you mean PIC will go back the previous instruction . right ? how about this example can you tell me where the PIC will read after the 'goto $+2'
;Tutorial 1.2 - Nigel Goodwin 2002
LIST p=16F628 ;tell assembler what chip we are using
include "P16F628.inc" ;include the defaults for the chip
__config 0x3D18 ;sets the configuration settings (oscillator type etc.)
cblock 0x20 ;start of general purpose registers
count1 ;used in delay routine
counta ;used in delay routine
countb ;used in delay routine
endc
org 0x0000 ;org sets the origin, 0x0000 for the 16F628,
;this is where the program starts running
movlw 0x07
movwf CMCON ;turn comparators off (make it like a 16F84)
bsf STATUS, RP0 ;select bank 1
movlw b'00000000' ;set PortB all outputs
movwf TRISB
movwf TRISA ;set PortA all outputs
bcf STATUS, RP0 ;select bank 0
Loop
movlw 0xff
movwf PORTA ;set all bits on
movwf PORTB
nop ;the nop's make up the time taken by the goto
nop ;giving a square wave output
call Delay ;this waits for a while!
movlw 0x00
movwf PORTA
movwf PORTB ;set all bits off
call Delay
goto Loop ;go back and do it again
Delay movlw d'250' ;delay 250 ms (4 MHz clock)
movwf count1
d1 movlw 0xC7
movwf counta
movlw 0x01
movwf countb
Delay_0
decfsz counta, f
goto $+2
decfsz countb, f
goto Delay_0
decfsz count1 ,f
goto d1
retlw 0x00
end