Mosaic
Well-Known Member
Hi,
I have an idea to create a chess set game that cause the pieces to float and bob , but not fall over.
Eventually the controls could allow the pieces to magnetically move around based on the players' requirements.
So, the challenge is a good electromagnetic control to repel the pieces into the air (a few mm) and maintain orientation.
My first thought is to uses 2 vertically oriented electromagnets at the lower border of each game square, thus each square is bracketed by 4 units. Then to place a regular magnet (for constant repulsion) in the centre of each square. The border electros are under PIC control to manage the chess piece.
The chess piece itself may need four small magnets in it's base to be able to control repulsion leverage for maintaining a vertical orientation. Kinda like a rocket with multiple engines.
I haven't figured out how to do any closed loop controls as the feedback on the orientation of the chess piece is hard to generate. So this looks like an open loop system that will have a standard 'tune' for the pieces. This may mean that each piece will have to have a standard platform as the 'magic carpet' to float on.
Ideas or suggestions?
thx.
For the permanent mags, I am leaning toward .25" neodymium donuts.
I have an idea to create a chess set game that cause the pieces to float and bob , but not fall over.
Eventually the controls could allow the pieces to magnetically move around based on the players' requirements.
So, the challenge is a good electromagnetic control to repel the pieces into the air (a few mm) and maintain orientation.
My first thought is to uses 2 vertically oriented electromagnets at the lower border of each game square, thus each square is bracketed by 4 units. Then to place a regular magnet (for constant repulsion) in the centre of each square. The border electros are under PIC control to manage the chess piece.
The chess piece itself may need four small magnets in it's base to be able to control repulsion leverage for maintaining a vertical orientation. Kinda like a rocket with multiple engines.
I haven't figured out how to do any closed loop controls as the feedback on the orientation of the chess piece is hard to generate. So this looks like an open loop system that will have a standard 'tune' for the pieces. This may mean that each piece will have to have a standard platform as the 'magic carpet' to float on.
Ideas or suggestions?
thx.
For the permanent mags, I am leaning toward .25" neodymium donuts.