This question came up in another thread, but I'm starting a new one since I'm not getting any answers there, and this might be useful to someone beside myself.
In this circuit:
**broken link removed**
I don't know how to make the part that's the box with the "?" in it. Here's what this needs to do:
So how would I implement this?
If you think this won't work, I'm all ears. I'm a newbie when it comes to designing combinatorial logic circuits.
As always, all help much appreciated.
In this circuit:
**broken link removed**
I don't know how to make the part that's the box with the "?" in it. Here's what this needs to do:
- On power-on, it should output a logic "high" to the first flip-flop data (D) input. At the same time, it should generate a clock pulse to the flip-flop chain, long enough to initiate a cycle. (Sorry, clock connection not shown here.) The goal is to "seed" the first flip-flop so that its output is high to start; succeeding switch closures then cycle this state through the chain of flip-flops. The capacitor is as far as I got, to generate a long decaying pulse at power-on.
- After this, it should "take itself out of the game". The connection to the data input should go high-Z (tri-state). Not sure if the connection to the clock needs this as well; if so, then do that.
So how would I implement this?
If you think this won't work, I'm all ears. I'm a newbie when it comes to designing combinatorial logic circuits.
As always, all help much appreciated.