Hi, How is it possible to use something like 89S52 to make a PAL video or VGA ? i know vga isnt possible cuz it needs more than 24Mhz .. also can i use only C for doing it ?
“I wonder , but i saw someone made NTSC/PAL using PIC16F84 ! and another one made VGA using 16F84... how ?”
____________________
There are many articles describing what you are looking for. It generally takes all the CPU time to draw video. A pong game has very low resolution so a slower computer can be used. During ‘blanking’ time the CPU is free to do some thinking.
As to the old 8051, there are 100mip 8051s available. They run circles around a 5mip 16F84.
You can run Pong perfectly well on a lowly PIC 16F84, so it doesn't have any massive power requirements. I built a Pong game years ago using one - just as good as the original arcade games.
You can run Pong perfectly well on a lowly PIC 16F84, so it doesn't have any massive power requirements. I built a Pong game years ago using one - just as good as the original arcade games.
Yep! Poor pong, the atari 2600 killed her! Video table tennis at pizza places
I date myself, oh well.
With out the details it sounded like he wanted to do animation or something and that was simply not going to happen. So many do not realize what goes into even putting up a static image!
Dan
EDIT: by static image I was thinking of a photo frame
The video cookbook used a KIM1 connected to some shift registers and graphic EPROM 2716 and level circuitry. It was also memory mapped, interrupt driven and could also work with the Z80