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Graphic LCD 96x64 w/ SED1565 Controller

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This is a extremely rough draft. Im waiting for

Autodesk Inventor Trial to come in. i know it will be way better to play with that.
 

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... (re 5x7 font needs space) ...
Yeah i know :D i was trying to create my own but as you can see im not that good at font creation :)

you know of a good 5x7 Font already made?

The issue is i scan fonts from top to bottom and left to right like ad would be:
11111100
10000010
10000001
10000001
10000010
10000100
11111000
...

Well scanning top/bottom is fine and pretty normal for GLCD. You only need 5 bytes to store a 5x7 char. In your font draw code just MOVE an extra X pixel after drawing each char, you dont need to store the space, just implement it on display.

Yeah I found a good "standard lcd" 5x7 font a couple weeks back on google, I think I posted the link on this forum, I dont seem to have a record of it on my PC sorry.
 
The space between pins is 1mm.

The space bewteen rows is 3mm.

The 2 rows are staggered on centers.

The contacts protrude less than 1mm.

Since the sides of the connector are open, I'm thinking there might be fingers on the phone which clamp like those old DIP test headers.

Somebody needs to take apart an old phone and see how it's done. :)

--David
 
Well this probably means I will also have to make the connector myself or even solder some wires to the LCD adaptor.
Thanks guys.

Geraldes
 
If i can make a adapter and have it produced (1 PCB and some screws and spacers) then i would see if the head of dipmicro would like the plans and he would include it with LCD sales for a small price increase.

Its cheap as it is a small increase wouldnt hurt the wallet :D
 
was bored so make a trace of LED lol i might trace most of the board. Maybe it would be useful ?

ledtrace-png.29700


EDIT: Just finished making it brighter red to see clearer :D also now a PNG
 

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Last edited:
Well here it is the library. I will post the code here and a zip file.
Code:
#include <p18f2525.h>
#include "nokia7110.h"
#pragma config WDT = OFF, LVP = OFF, OSC = INTIO67, XINST = OFF

unsigned rom char banner[194] = { 96, 16, 
 255,  7,  13,  25,  49,  225,  33,  33,  33,  33,  33,  33,  33,  33,  33,  33,  33,  33,  33,  33,  33,  33,  33,  33,  33,  161,  161,  33,  33,  161,  161,  161,  161,  161,  33,  33,  161,  161,  161,  33,  33,  161,  161,  33,  161,  161,  33,  33,  161,  161,  161,  33,  33,  33,  161,  161,  161,  33,  33,  161,  161,  161,  161,  33,  161,  161,  161,  161,  161,  33,  33,  33,  33,  33,  33,  33,  33,  33,  33,  33,  33,  33,  33,  33,  33,  33,  33,  33,  33,  33,  33,  35,  38,  44,  56,  240, 
 7,  12,  24,  48,  96,  127,  64,  64,  64,  64,  64,  64,  64,  64,  64,  64,  64,  64,  64,  64,  64,  64,  64,  64,  95,  68,  68,  95,  64,  64,  64,  95,  64,  64,  64,  79,  80,  80,  80,  79,  64,  95,  64,  67,  64,  95,  64,  73,  82,  82,  84,  73,  64,  79,  80,  80,  80,  79,  64,  95,  68,  68,  64,  64,  64,  64,  95,  64,  64,  64,  64,  64,  64,  64,  64,  64,  64,  64,  64,  64,  64,  64,  64,  64,  64,  64,  64,  64,  64,  64,  64,  64,  64,  64,  64,  127
};
void main(void);

void main(void){
	
	OSCCON = 0x72;      		//8MHz clock
	while(!OSCCONbits.IOFS);	//Wait for osc stable

	LCD_Init();					//Initialize the LCD

	CLS();						//Clear the LCD

	LCDImage(banner,0,0);		//This image takes line 1 & 2 since its 16 Pixels Height

	LCDString((rom unsigned char*)"Line 3",0,0,0,2,0);
	LCDString((rom unsigned char*)"Line 4",0,0,0,3,0);
	LCDString((rom unsigned char*)"Line 5",0,0,0,4,0);
	LCDString((rom unsigned char*)"Line 6",0,0,0,5,0);
	LCDString((rom unsigned char*)"Line 7",0,0,0,6,0);
	LCDString((rom unsigned char*)"Line 8",0,0,0,7,0);

	while(1){

	}
}
Code:
/* ****************************************************************************
;                                                                             *
;    Filename: Nokia 7110 Library  (C FILE)(Nokia7110.c)                      *
;    Date: May 27, 2009                            	                      *
;    File Version: 001                                                        *
;                                                                             *
;    Author:   Jason Lopez                                                    *
;    Company:  AtomSoft                                                       *
;                                                                             *
;******************************************************************************
; Parts Needed:
; Nokia 7110	( mines from: dipmicro.com )
; PIC Micro
*/
#include "nokia7110.h"
/************************************
Variables and Defines
*************************************/
unsigned char temp;
unsigned long  speed;
unsigned rom char FontA[98][8] =
{
   { 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 },       // ASCII -  32
   { 0x00,0x00,0x00,0x5F,0x5F,0x00,0x00,0x00 },       // ASCII -  33
   { 0x00,0x00,0x03,0x07,0x00,0x07,0x03,0x00 },       // ASCII -  34
   { 0x00,0x10,0x74,0x1C,0x77,0x1C,0x17,0x04 },       // ASCII -  35
   { 0x00,0x24,0x2E,0x2A,0x7F,0x2A,0x3A,0x10 },       // ASCII -  36
   { 0x00,0x4C,0x6A,0x76,0x1A,0x6A,0x56,0x33 },       // ASCII -  37
   { 0x00,0x30,0x7A,0x4F,0x5D,0x37,0x7A,0x48 },       // ASCII -  38
   { 0x00,0x00,0x04,0x07,0x03,0x00,0x00,0x00 },       // ASCII -  39
   { 0x00,0x00,0x00,0x1C,0x3E,0x63,0x41,0x00 },       // ASCII -  40
   { 0x00,0x00,0x41,0x63,0x3E,0x1C,0x00,0x00 },       // ASCII -  41
   { 0x00,0x08,0x2A,0x3E,0x1C,0x3E,0x2A,0x08 },       // ASCII -  42
   { 0x00,0x08,0x08,0x3E,0x3E,0x08,0x08,0x00 },       // ASCII -  43
   { 0x00,0x00,0x00,0x60,0x60,0x00,0x00,0x00 },       // ASCII -  44
   { 0x00,0x08,0x08,0x08,0x08,0x08,0x08,0x00 },       // ASCII -  45
   { 0x00,0x00,0x00,0x60,0x60,0x00,0x00,0x00 },       // ASCII -  46
   { 0x00,0x60,0x30,0x18,0x0C,0x06,0x03,0x01 },       // ASCII -  47
   { 0x00,0x1C,0x3E,0x61,0x43,0x3E,0x1C,0x00 },       // ASCII -  48
   { 0x00,0x00,0x44,0x7F,0x7F,0x40,0x00,0x00 },       // ASCII -  49
   { 0x00,0x46,0x67,0x71,0x59,0x4F,0x66,0x00 },       // ASCII -  50
   { 0x00,0x22,0x63,0x49,0x4D,0x7F,0x32,0x00 },       // ASCII -  51
   { 0x00,0x18,0x1C,0x52,0x7F,0x7F,0x50,0x00 },       // ASCII -  52
   { 0x00,0x2F,0x6F,0x45,0x45,0x7D,0x39,0x00 },       // ASCII -  53
   { 0x00,0x3C,0x7E,0x4B,0x49,0x79,0x30,0x00 },       // ASCII -  54
   { 0x00,0x07,0x43,0x71,0x7D,0x0F,0x03,0x00 },       // ASCII -  55
   { 0x00,0x36,0x7F,0x4D,0x59,0x7F,0x36,0x00 },       // ASCII -  56
   { 0x00,0x06,0x4F,0x49,0x69,0x3F,0x1E,0x00 },       // ASCII -  57
   { 0x00,0x00,0x00,0x66,0x66,0x00,0x00,0x00 },       // ASCII -  58
   { 0x00,0x00,0x00,0x66,0x66,0x00,0x00,0x00 },       // ASCII -  59
   { 0x00,0x00,0x08,0x1C,0x36,0x63,0x41,0x00 },       // ASCII -  60
   { 0x00,0x14,0x14,0x14,0x14,0x14,0x14,0x00 },       // ASCII -  61
   { 0x00,0x00,0x41,0x63,0x36,0x1C,0x08,0x00 },       // ASCII -  62
   { 0x00,0x02,0x07,0x51,0x59,0x0F,0x06,0x00 },       // ASCII -  63
   { 0x00,0x3E,0x41,0x5D,0x55,0x5D,0x51,0x1E },       // ASCII -  64
   { 0x00,0x40,0x70,0x1D,0x17,0x1F,0x78,0x60 },       // ASCII -  65
   { 0x00,0x41,0x7F,0x7F,0x49,0x4F,0x7E,0x30 },       // ASCII -  66
   { 0x00,0x1C,0x3E,0x63,0x41,0x41,0x42,0x27 },       // ASCII -  67
   { 0x00,0x41,0x7F,0x7F,0x41,0x63,0x3E,0x1C },       // ASCII -  68
   { 0x00,0x41,0x7F,0x7F,0x49,0x5D,0x41,0x63 },       // ASCII -  69
   { 0x00,0x41,0x7F,0x7F,0x49,0x1D,0x01,0x03 },       // ASCII -  70
   { 0x00,0x1C,0x3E,0x63,0x41,0x51,0x72,0x77 },       // ASCII -  71
   { 0x00,0x7F,0x7F,0x08,0x08,0x7F,0x7F,0x00 },       // ASCII -  72
   { 0x00,0x00,0x41,0x7F,0x7F,0x41,0x00,0x00 },       // ASCII -  73
   { 0x00,0x30,0x70,0x41,0x41,0x7F,0x3F,0x01 },       // ASCII -  74
   { 0x00,0x7F,0x7F,0x08,0x1C,0x77,0x63,0x41 },       // ASCII -  75
   { 0x00,0x41,0x7F,0x7F,0x41,0x40,0x60,0x70 },       // ASCII -  76
   { 0x00,0x7F,0x7E,0x0C,0x18,0x0C,0x7E,0x7F },       // ASCII -  77
   { 0x00,0x7F,0x7E,0x0C,0x18,0x30,0x7F,0x7F },       // ASCII -  78
   { 0x00,0x1C,0x3E,0x63,0x41,0x63,0x3E,0x1C },       // ASCII -  79
   { 0x00,0x41,0x7F,0x7F,0x49,0x09,0x0F,0x06 },       // ASCII -  80
   { 0x00,0x1C,0x3E,0x63,0x51,0x63,0x3E,0x1C },       // ASCII -  81
   { 0x00,0x7F,0x7F,0x09,0x19,0x7F,0x66,0x40 },       // ASCII -  82
   { 0x00,0x66,0x6F,0x4D,0x59,0x7B,0x33,0x00 },       // ASCII -  83
   { 0x00,0x03,0x41,0x7F,0x7F,0x41,0x03,0x00 },       // ASCII -  84
   { 0x00,0x3F,0x7F,0x40,0x40,0x40,0x7F,0x3F },       // ASCII -  85
   { 0x00,0x03,0x0F,0x3D,0x70,0x1D,0x07,0x01 },       // ASCII -  86
   { 0x00,0x0F,0x7F,0x30,0x1C,0x30,0x7F,0x0F },       // ASCII -  87
   { 0x00,0x63,0x77,0x1C,0x1C,0x77,0x63,0x00 },       // ASCII -  88
   { 0x01,0x03,0x47,0x7C,0x78,0x47,0x03,0x01 },       // ASCII -  89
   { 0x00,0x67,0x73,0x59,0x4D,0x67,0x73,0x00 },       // ASCII -  90
   { 0x00,0x00,0x00,0x7F,0x7F,0x41,0x41,0x00 },       // ASCII -  91
   { 0x00,0x01,0x03,0x06,0x0C,0x18,0x30,0x60 },       // ASCII -  92
   { 0x00,0x00,0x41,0x41,0x7F,0x7F,0x00,0x00 },       // ASCII -  93
   { 0x00,0x00,0x04,0x06,0x03,0x06,0x04,0x00 },       // ASCII -  94
   { 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 },       // ASCII -  95
   { 0x00,0x00,0x01,0x03,0x06,0x04,0x00,0x00 },       // ASCII -  96
   { 0x00,0x68,0x6C,0x54,0x54,0x3C,0x78,0x40 },       // ASCII -  97
   { 0x00,0x41,0x7F,0x3F,0x6C,0x44,0x7C,0x38 },       // ASCII -  98
   { 0x00,0x38,0x7C,0x44,0x44,0x6C,0x2C,0x00 },       // ASCII -  99
   { 0x00,0x38,0x7C,0x44,0x49,0x3F,0x7F,0x40 },       // ASCII - 100
   { 0x00,0x38,0x7C,0x54,0x54,0x5C,0x58,0x00 },       // ASCII - 101
   { 0x00,0x00,0x48,0x7E,0x7F,0x49,0x0B,0x02 },       // ASCII - 102
   { 0x00,0x48,0x7C,0x34,0x34,0x2C,0x68,0x44 },       // ASCII - 103
   { 0x00,0x41,0x7F,0x7F,0x08,0x04,0x7C,0x78 },       // ASCII - 104
   { 0x00,0x00,0x44,0x7D,0x7D,0x40,0x00,0x00 },       // ASCII - 105
   { 0x00,0x60,0x60,0x04,0x7D,0x7D,0x00,0x00 },       // ASCII - 106
   { 0x00,0x41,0x7F,0x7F,0x10,0x78,0x6C,0x44 },       // ASCII - 107
   { 0x00,0x00,0x41,0x7F,0x7F,0x40,0x00,0x00 },       // ASCII - 108
   { 0x00,0x7C,0x7C,0x0C,0x78,0x0C,0x7C,0x78 },       // ASCII - 109
   { 0x00,0x44,0x7C,0x7C,0x08,0x04,0x7C,0x78 },       // ASCII - 110
   { 0x00,0x38,0x7C,0x44,0x44,0x7C,0x38,0x00 },       // ASCII - 111
   { 0x00,0x04,0x7C,0x78,0x24,0x24,0x3C,0x18 },       // ASCII - 112
   { 0x00,0x18,0x3C,0x24,0x24,0x78,0x7C,0x00 },       // ASCII - 113
   { 0x00,0x44,0x7C,0x78,0x4C,0x04,0x1C,0x18 },       // ASCII - 114
   { 0x00,0x48,0x5C,0x5C,0x74,0x74,0x24,0x00 },       // ASCII - 115
   { 0x00,0x00,0x04,0x3E,0x7F,0x44,0x24,0x00 },       // ASCII - 116
   { 0x00,0x3C,0x7C,0x40,0x40,0x3C,0x7C,0x40 },       // ASCII - 117
   { 0x00,0x04,0x1C,0x3C,0x60,0x30,0x1C,0x04 },       // ASCII - 118
   { 0x00,0x1C,0x7C,0x30,0x1C,0x30,0x7C,0x1C },       // ASCII - 119
   { 0x00,0x44,0x6C,0x3C,0x10,0x78,0x6C,0x44 },       // ASCII - 120
   { 0x00,0x44,0x4C,0x1C,0x70,0x64,0x1C,0x0C },       // ASCII - 121
   { 0x00,0x4C,0x64,0x74,0x5C,0x4C,0x64,0x00 },       // ASCII - 122
   { 0x00,0x08,0x08,0x3E,0x77,0x41,0x41,0x00 },       // ASCII - 123
   { 0x00,0x00,0x00,0x7F,0x7F,0x00,0x00,0x00 },       // ASCII - 124
   { 0x00,0x41,0x41,0x77,0x3E,0x08,0x08,0x00 },       // ASCII - 125
   { 0x00,0x02,0x01,0x01,0x03,0x02,0x02,0x01 },       // ASCII - 126
   { 0x00,0x60,0x78,0x4E,0x47,0x5E,0x78,0x60 },        // ASCII - 127
   { 0x18,0x3C,0x7E,0xDB,0x99,0x18,0x18,0x18 }  //Custom Arrow // Now ASCII: 128
};
void LCD_Init(void){
	LCDt = 0x00;
	A0 = 0;

	DelayMs(85);		//Delay 85mS
	LCD_Reset();
	LCD_Send(0xA6,0);	//Display: Normal
	LCD_Send(0xA3,0);	//LCD Bias Settings: 1/7
	LCD_Send(0xA1,0);	//ADC Selection: Reverse
	LCD_Send(0xC0,0);	//Common Output: Normal Direction
	//LCD_Send(0xC8,0);	//Common Output: Upside Down
	LCD_Send(0x22,0);	//Set the V5 output Voltage
	LCD_Send(0x81,0);	//Set Electronic Volume Register
	LCD_Send(0x2E,0);	//Power Controller Set: Booster circuit: ON/Voltage regulator circuit: ON/Voltage follower circuit: OFF
	LCD_Send(0x2F,0);	//Power Controller Set: Voltage follower circuit: ON
	LCD_Send(0xE3,0);	//Non-OPeration Command
	LCD_Send(0x40,0);	//Set the start line
	LCD_Send(0xAF,0);	//LCD On
	LCD_Send(0xA5,0);	//Display All Points: ON
	DelayMs(170);		//Delay 170mS
	LCD_Send(0xA4,0);	//Display All Points: NORMAL

}

void CLS(void){
	unsigned char i,q;
	unsigned char line;
	line = 0xB0;

	for(q=0;q<9;q++){
		LCD_Send(line,0);	
		LCD_Send(17,0);
		LCD_Send(2,0);

		for(i=0;i<0x60;i++)
			LCD_Send(0x00,1);
		
		line++;
	}

}
void SendByte(unsigned char data){
	char x;

	for(x=0;x<8;x++){
		SCL = 0;
		SDO=0; 
		if((data & 0x80) > 0) SDO = 1;
		SCL = 1;
		data <<= 1;
	}
}
void LCD_Send(unsigned char cmd, unsigned char type){
	A0 = type;
	CS = 0;
	SendByte(cmd);
	CS = 1;
}
void LCD_Reset(void){
	CS = 1;
	DelayMs(85);	//Delay 85mS
	RST = 1;
	DelayMs(85);	//Delay 85mS
}
void LCDString(rom unsigned char *str,unsigned char fade, unsigned char typed, unsigned char style, unsigned char top,unsigned char left){
	char x;	char y;
	char fontSize,orWith;
	char MyData;
	unsigned char leftH, leftL;

	top += 0xB0;
	left += 18;
	leftH = (left >> 4) | 0x10 ;
	leftL = left & 0x0F ;

	LCD_Send(top,0);		//Page 0 (0xBx (x = page))
	LCD_Send(leftH,0);		//Column Upper Nybble (0x1x) (x = upper Nybble)
	LCD_Send(leftL,0);		//Column Lower Nybble (0x0x) (x = upper Nybble)

	switch(style){
		case 'u':		//underline
			orWith = 0x80;
			break;
		case 's':		//strikes
			orWith = 0x10;
			break;
		case 0x00:
			orWith = 0x00;
			break;
	}

	while(*str != 0){
		y = *str++;
		y -= 0x20;

		for(x=0;x<8;x++){
			MyData = FontA[y][x] | orWith;
			LCD_Send(MyData,1);

			if(fade > 0) 
				Delay1KTCYx(fade);
		}
		if(typed > 0)
			Delay10KTCYx(typed);

	}
}
void LCDImage(rom unsigned char *image,char top, char left){

	unsigned char widthLoop, heightLoop;
	unsigned char leftH, leftL;
	unsigned char width, height;

	width = *image++;
	height = *image++;

	height /= 8;

	top += 0xB0;
	LCD_Send(top,0);

	left += 18;

	leftH = (left >> 4) | 0x10 ;
	leftL = left & 0x0F ;

		for(heightLoop=0;heightLoop<height;heightLoop++){
			LCD_Send(top,0);
			LCD_Send(leftH,0);
			LCD_Send(leftL,0);
			for(widthLoop=0;widthLoop<width;widthLoop++){
				LCD_Send(*image++,1);
			}
			top++;
		}
}

void DelayMs(unsigned int ms){
	unsigned int x;
	for(x=0;x<ms;x++){
		if(Mhz == 20) Delay1KTCYx(5);
		if(Mhz == 16) Delay1KTCYx(4);
		if(Mhz == 12) Delay1KTCYx(3);
		if(Mhz == 8) Delay1KTCYx(2);
		if(Mhz == 4) Delay1KTCYx(1);
	}
}
Code:
/* ****************************************************************************
;                                                                             *
;    Filename: Nokia 7110 Library  (H FILE)(Nokia7110.h)                           *
;    Date: May 27, 2009                            	                          *
;    File Version: 001                                                        *
;                                                                             *
;    Author:   Jason Lopez                                                    *
;    Company:  AtomSoft                                                       *
;                                                                             *
;******************************************************************************
; Parts Needed:
; Nokia 7110
; PIC Micro
*/
#ifndef _NOKIA7110_H
#define _NOKIA7110_H

#include <p18cxxx.h>
#include <delays.h>
#include <string.h>

void CLS(void);
void LCD_Init(void);
void LCD_Reset(void);
void LCD_Send(unsigned char cmd, unsigned char type);
void LCDImage(rom unsigned char *image,char left, char top);
void LCDString(rom unsigned char *str,unsigned char fade, unsigned char typed, unsigned char style, unsigned char top,unsigned char left);
void SendByte(unsigned char data);
void DelayMs(unsigned int ms);

	#define LCDt	TRISC				//LCD TRIS 
	#define RST		LATCbits.LATC0		//LCD Reset PIN
	#define CS		LATCbits.LATC1		//LCD CS PIN
	#define A0		LATCbits.LATC2		//LCD A0 (D/C) PIN
	#define SCL		LATCbits.LATC3		//LCD SCL (clock) PIN
	#define SDO		LATCbits.LATC5		//LCD SDATA PIN 

	#define Mhz		8					//4,8,12,16,20 Available
#endif
 

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And in Proteus for those for those too lazy to breadboard :)
 

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I see the schematic calls for a 18f2525, shouldn't it be a 18LF2525 to use 3.3v ?, or can you use 3.3v on the 18f2525
 
• Wide Operating Voltage Range: 2.0V to 5.5V
From:
Special Microcontroller Features:
• C Compiler Optimized Architecture:
- Optional extended instruction set designed to
optimize re-entrant code
• 100,000 Erase/Write Cycle Enhanced Flash
Program Memory Typical
• 1,000,000 Erase/Write Cycle Data EEPROM
Memory Typical
• Flash/Data EEPROM Retention: 100 Years Typical
• Self-Programmable under Software Control
• Priority Levels for Interrupts
• 8 x 8 Single-Cycle Hardware Multiplier
• Extended Watchdog Timer (WDT):
- Programmable period from 4 ms to 131s
• Single-Supply 5V In-Circuit Serial
Programming™ (ICSP™) via Two Pins
• In-Circuit Debug (ICD) via Two Pins
• Wide Operating Voltage Range: 2.0V to 5.5V
• Programmable Brown-out Reset (BOR) with
Software Enable Option
 
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In your experience what is the average consumption of the LCD module with and without the backlighting? When there is 10%, 25%, 50%, 75%, 100% pixels turned on? Further, how is the readability without the backlight turned on? One more question, what it the library overhead for the PIC18 family?
This is a nice alternative to 16x2 HD47780 modules. Except for the awkward connector, still it should be suitable for those one-off projects.
 
Ill find out later on today. Ill do some test to see how much current the LCD takes. The LCD without backlight is readable perfectly in normal daylight. In the dark it needs the backlight.

The below usage shows the whole usage with only 1 string being called from main. The size is in Bytes.

bytes-png.29740


Now this is the same with no LCD stuff on the form at all or in project.
byes2-png.29741


So it takes:
11 Bytes of Data Memory
2241 Bytes of Program Memory.

All in all i say its not to large. Takes around: 4.6% of the space so you still have 95.4% of your Program Memory.

And then for the 11 Bytes:
.3% of Data Memory is used.
 

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I've prepared some inventor squetches for a PCB connector adaptor.

There are two ways of ataching the connector to the PCB:

note 1: Using just the insert that connects to the PCB via two screws.

note 2: If the attachment above doesn't guarantee the connection then use a clamp that will force the LCD connector against the PCB copper pads.

I attach some figs.
Can anybody share the EAGLE LCD connector library entry.
**broken link removed**

**broken link removed**
 
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NICE!!!

I need some specific details on the connect on LCD to do that image. Like i need a Caliper to measure it. Im going to order one today. So i can have for future projects also.

A nice digital Caliper.
 
The space between pins is 1mm.
The space bewteen rows is 3mm.
The 2 rows are staggered on centers.
The contacts protrude less than 1mm.
Rather then do anything fancy I am going to try to make a PCB that solders to the pins. It should work if the pin diameters are not too large. Have it convert to a standard 2 row pin header.
 
The files that generated the image:
**broken link removed**

Can be found here:
**broken link removed**
 
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