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| Been working on a Robot for about the last six monthes or so. Finally got it done. The Robot was built to satisfy a senior design class. The Robot is actually just a ROV that is controlled from a base station. The vehicle has a range of about 250 feet in open areas. Just wanted to see what people thought of the project. Any comments welcome. Attached are some pictures of the Robot and the Base station. Thanks. kingpin094 | |
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| The image that is on the base station is a camera that is mounted on the front of the robot. It uses four 100:1 gearmotors that push the massive 5" tires. The steering is like a tank. Turning is accomplised by slowing down or reversing the inside track depending on the turning direction. kingpin094 | |
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| I used an off the shelf camera from http://www.superdroidrobots.com/cameras/camera_1_2a.htm. It outputs a standard NTSC rca video stream. kingpin094 | |
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| Pretty sweet! I'm making a project near identical to this a the moment, using a PS2 pad, a remote controlled robot with an arm and a camera and sound. The actual receiver for the video and sound is a pair of Olympus Eye-Trek FMD-20P VR goggles for the PS2. Nice work! I hope mine ends up looking as good! | |
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| Actually the controller is an Sony PSOne controller. They use the exact same type of communications as the PS2 just with les information. Here is a good place to start with Playstation Controller interfacing. http://www.gamesx.com/controldata/psxcont/psxcont.htm The communication is done with a set of Lynx TX/RX modules. A rough version of Convolutional Encoding and Viterbi decoding was used to do some forward error correction. A 16-bit CRC was also used to prevent invalid data. kingpin094 | |
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| I have an upcoming project involving a PS2 controller, but so far, I'm at a loss as far as the handshaking & key data goes. I'm interested in PS2 mainly so I can take advantage of the analog buttons and force feedback. For whatever reason, I can't seem to find any information (or much interest) on PS2 devices even after Googling the topic to death. Have you or darkliquid happen to come across any PS2 info so far? I'll take any help I can get. | |
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| Well, the thing about gamesx is they only cover PSOne pads. I was looking for something more along the lines of a PS2 controller with the analog buttons and 'shock' motors--specifically Gamester's invertable Phoenix controller. Mainly I need to know what the "clear to send" value is and how to activate the motors. | |
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