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Old 21st October 2004, 05:45 AM   (permalink)
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Quote:
Originally Posted by Moneer81
hey guys,

have you ever chatted with oliver at www.oliverbot.com ?
it is a program that can carry an actual conversation with a human being. try it, it is kinda fun.
I am not sure how this works, but to me it looks like it is a big database where certain input words will cause it to display different responses, and it works pretty well.
if there is a way that the input could be speech (or speech to text) and the output is speech too (text to speech), then you've got a pretty social and interactive robot !
any ideas?
Wow, that thing is pretty cool. I messed with it for a while. It's really fun to be rude to it. :lol:

Oliver: I understand.
Me: No you don't.
Oliver: Yes, I do.
Me: No you don't.
Oliver: Why are you arguing with me?
Me: Because it's fun.
Oliver: I'm glad you find this amusing.
Me: Me too.
Oliver: I agree.
Me: No you don't.
Oliver: Yes, I do.
Me: No you don't.
Oliver: Stop arguing with me.
Me: Why?

:lol:

Me: Shut up.
Oliver: Ok, I will stop talking.
Me: No, don't stop talking.
Oliver: But you just told me to stop talking.

:lol: Hey, if he asks if you're confused, ask him if he's confused. He's fun to mess with and even knows when you're doing so sometimes. Try it.

Rain
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Old 21st October 2004, 07:35 PM   (permalink)
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Quote:
I think it was called 'Lisa'
It was, and still is, called Eliza.

http://www.manifestation.com/neurotoys/eliza.php3

j.
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Old 21st October 2004, 07:50 PM   (permalink)
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Originally Posted by John Sorensen
Quote:
I think it was called 'Lisa'
It was, and still is, called Eliza.
Not bad for a 25+ years old memory though? 8)
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Old 22nd October 2004, 04:10 PM   (permalink)
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Not too shabby.

j.
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Old 24th October 2004, 05:49 PM   (permalink)
Default well

You can try using JAVA based approach ... I had built a completely autonomus Chess / Checkers playing robot .... it had it all Voice recognition , synthesis , image recognition , NLI and Ai .

Try to search for articles on JSAPI ... real simple and platform independent .
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