Electronic Projects, forums and more.

Go Back   Electronic Circuits Projects Diagrams Free > Electronics Categories > Micro Controllers


Micro Controllers Discuss all aspects of micro controllers - building them, coding them, etc. All controllers are welcome - PIC, BASIC, Z8 Encore!, etc.

Reply
 
Tools
Old 6th November 2009, 12:07 PM   #1
Unhappy Problem interfaceing PIC18F2550 and KS0108 LCD

I've been trying to interface 18F2550 and a 128x64 pixel graphic LCD for weeks. I tried several libraries found on the web, but none of them made the LCD print a single pixel on the screen. I'm really stuck at the moment, and I need guidance and new ideas.

The best library I found so far is the one I found in this forum. You can access the thread from here. For simplicity, I'm going to add source source code of the library below.

I also checked the signal levels at both PIC and LCD pinouts by an oscilloscope, there are meaningful pulses, the system PIC is working for sure.

The major parts I used are listed below:
  1. IDE: MATLAB 8.40 Academic
  2. Compiler: Microchip C18 3.34 Academic
  3. LCD: WG12864B, with KS0108 Controller (Detailed datasheet, Electrical specifications)
  4. PIC: PIC18F2550, with 20MHz crystal(Page, Datasheet)

These are photos of my LCD:
Front, Back

And these are photos of my circuit:
Front, Up



Code:

glcd.h
Code:
#include <p18f2550.h>

#define GLCD_Data   PORTB
#define b_GLCD_GCS1 LATCbits.LATC7
#define b_GLCD_GCS2 LATCbits.LATC6
#define b_GLCD_RS   LATCbits.LATC0
#define b_GLCD_RW   LATCbits.LATC1
#define b_GLCD_E    LATAbits.LATA5
#define b_GLCD_On   LATCbits.LATC2
#define b_GLCD_BL   LATAbits.LATA4	// Not used in my project

#define TRIS_Data    TRISB
#define b_TRIS_GCS1  TRISCbits.TRISC7 //GCS1
#define b_TRIS_GCS2  TRISCbits.TRISC6 //GCS2 
#define b_TRIS_RS    TRISCbits.TRISC0 //RS 
#define b_TRIS_RW    TRISCbits.TRISC1 //RW 
#define b_TRIS_E     TRISAbits.TRISA5 //E 
#define b_TRIS_On    TRISCbits.TRISC2 //RST
#define b_TRIS_BL    TRISAbits.TRISA4 //backlight	

void Delay(void);
unsigned char GLCD_Read(void);
void Wait_Not_Busy(void);
void GLCD_Write_Cmd(unsigned char data);
void GLCD_Write_Data (unsigned char data);
void ClearScreen(void);
void Init_GLCD(void);
void PutChar(unsigned char data);
unsigned char GLCD_Read_Data(void);
void SetPos(unsigned char x,unsigned char y);
void WritePosition(void);
void plot(unsigned char x,unsigned char y);
void hline(unsigned char x,unsigned char y1,unsigned char y2);
void vline(unsigned char x1,unsigned char x2,unsigned char y);
void box(unsigned char x1,unsigned char y1,unsigned char x2,unsigned char y2);
void PutMessage(static char rom *Message);
void PutLogo(static char rom *logo);
glcd.c
Code:
#include <p18f2550.h>
#include "glcd.h"

const rom unsigned char Font[96][7];
unsigned char i,XPos,YPos,W;

void plot(unsigned char x,unsigned char y){
unsigned char d;
	if(x>63){
		b_GLCD_GCS1=0;
		b_GLCD_GCS2=1;
		x-=64;
	}
	else
	{
		b_GLCD_GCS1=1;
		b_GLCD_GCS2=0;
	}
	GLCD_Write_Cmd(0x40+x);			//write column address
	GLCD_Write_Cmd(0xb8+(y>>3));	//write row address
	d=GLCD_Read_Data();				//dummy read
	d=GLCD_Read_Data();
	GLCD_Write_Cmd(0x40+x);			//write column address again
	d=d&(0xff-(1<<(y&7)));
	GLCD_Write_Data(d);
}

void hline(unsigned char x,unsigned char y1,unsigned char y2){
	for(i=y1;i<y2;i++)
		plot(x,i);
}

void vline(unsigned char x1,unsigned char x2,unsigned char y){
	for(i=x1;i<x2;i++)
		plot(i,y);
}

void box(unsigned char x1,unsigned char y1,
	unsigned char x2,unsigned char y2){
	vline(x1,x2,y1);
	vline(x1,x2,y2);
	hline(x1,y1,y2);
	hline(x2,y1,y2);
}

void Delay(void){
	_asm	NOP	_endasm
	_asm	NOP	_endasm
	_asm	NOP	_endasm
	_asm	NOP	_endasm
	_asm	NOP	_endasm
	_asm	NOP	_endasm
	_asm	NOP	_endasm
	_asm	NOP	_endasm
	_asm	NOP	_endasm
	_asm	NOP	_endasm
}

unsigned char GLCD_Read(void){
	b_GLCD_E=1;Delay();
	Delay();
	W=GLCD_Data;Delay();
	b_GLCD_E=0;Delay();
	return W;
}

void Wait_Not_Busy(void){
	TRIS_Data=0xff;
	b_GLCD_RS=0;
	b_GLCD_RW=1;
	if (b_GLCD_GCS1==1 && b_GLCD_GCS2==1){
		b_GLCD_GCS1=0;
		while (GLCD_Read()&0x80);
		b_GLCD_GCS1=1;
		b_GLCD_GCS2=0;
		while (GLCD_Read()&0x80);
		b_GLCD_GCS2=1;
	}
	else{
		while (GLCD_Read()&0x80);
	}
	TRIS_Data=0x00;
}

void GLCD_Write_Cmd(unsigned char data){
	Wait_Not_Busy();Delay();
	GLCD_Data = data;Delay();
	b_GLCD_RS=0;Delay();
	b_GLCD_RW=0;Delay();
	b_GLCD_E=1;Delay();
	Delay();
	b_GLCD_E=0;Delay();
}

void GLCD_Write_Data (unsigned char data){
	Wait_Not_Busy();Delay();
	GLCD_Data = data;Delay();
	b_GLCD_RS=1;Delay();
	b_GLCD_RW=0;Delay();
	b_GLCD_E=1;Delay();
	Delay();Delay();
	b_GLCD_E=0;Delay();
}

void MoveRight(void){
	if(++XPos==64){
		WritePosition();
	}
	if(XPos==128){
		XPos=0;
		YPos+=8;
		YPos=YPos&0x3f;
		WritePosition();
	}
}

void WritePosition(void){
	if(XPos>63){
		b_GLCD_GCS1=0;
		b_GLCD_GCS2=1;
	}
	else{
		b_GLCD_GCS1=1;
		b_GLCD_GCS2=0;
	}
	GLCD_Write_Cmd(0x40+(XPos&0x3f));	//column=0
	GLCD_Write_Cmd(0xb8+((YPos&0x3f)>>3));	//row=0	
}

unsigned char GLCD_Read_Data(void){
	Wait_Not_Busy();
	TRIS_Data=0xff;
	b_GLCD_RS=1;
	b_GLCD_RW=1;
	b_GLCD_E=1;
	Delay();
	W=GLCD_Data;
	b_GLCD_E=0;
	TRIS_Data=0x00;
	return W;
}

void ClearScreen(void){
unsigned char i,j;
	b_GLCD_GCS1=1;Delay();
	b_GLCD_GCS2=1;Delay();
	for(i=0;i<8;i++)
	{
		GLCD_Write_Cmd(0x40);Delay();	//y=0
		GLCD_Write_Cmd(0xb8+i);Delay();	//x=0
		for(j=0;j<0x40;j++)
		{
			GLCD_Write_Data(0xff);Delay();
		}	
	}
	SetPos(0,0);Delay();
}

void Init_GLCD(void){
unsigned char i;

    b_TRIS_GCS1=0;Delay();
    b_TRIS_GCS2=0;Delay();
    b_TRIS_RS=0;Delay();
    b_TRIS_RW=0;Delay();
    b_TRIS_E=0;Delay();
    b_TRIS_On=0;Delay();
    b_TRIS_BL=0;Delay();

    b_GLCD_On=1;Delay();
	b_GLCD_GCS1=1;Delay();
	b_GLCD_GCS2=1;Delay();
    b_GLCD_BL=1;Delay();
	GLCD_Write_Cmd(0x3f);Delay();	//display on
	GLCD_Write_Cmd(0xc0);Delay();	//z=0
	ClearScreen();Delay();
}

void PutChar(unsigned char data){
unsigned char i,d;
	if(data<32){
		switch(data){
			case 13:
				XPos=0;
			case 10:
				XPos=0;
				YPos+=8;
				YPos=YPos&63;
		}
		WritePosition();
	}
	else{
		for(i=0;i<7;i++){
			d=Font[data-32][i];
			if(d!=0x55){
				GLCD_Write_Data(d);
				MoveRight();
			}
		}
		GLCD_Write_Data(0xff);
		MoveRight();
	}
}

void PutMessage(static char rom *Message){
	while(*Message!=0) 
		if(*Message==0x16){
			*Message++;
			XPos=*Message++;
			YPos=*Message++;
			WritePosition();
		}
		else
			PutChar(*Message++);
}	

void PutLogo(static char rom *logo){
unsigned char w,h,bitcount,Byte;
	w=*logo++;
	h=*logo++;
	bitcount=0;
	do{
		for(i=0;i<w;i++){
			if(bitcount==0){
				bitcount=8;
				Byte=*logo++;
			}
			if(Byte&1) plot(XPos,YPos);
			XPos++;
			Byte/=2;
			bitcount--;
		}
		YPos++;
		XPos-=w;
	}while(--h);
}

void SetPos(unsigned char x,unsigned char y){
	XPos=x;
	YPos=y;
	WritePosition();
}

const rom unsigned char Font[96][7]={
	0xFF,0xFF,0xFF,0x55,0x55,0x55,0x55,	//	32	 
	0xFF,0xA0,0xFF,0x55,0x55,0x55,0x55,	//	33	!
	0xF8,0xFF,0xF8,0x55,0x55,0x55,0x55,	//	34	""
	0xEB,0x80,0xEB,0x80,0xEB,0x55,0x55,	//	35	#
	0xD9,0xB6,0x80,0xB6,0xCD,0x55,0x55,	//	36	$
	0x9C,0xEC,0xF7,0x9B,0x9C,0x55,0x55,	//	37	%
	0xC9,0xB6,0xFF,0xDD,0xAF,0x55,0x55,	//	38	&
	0xFB,0xFC,0xFF,0x55,0x55,0x55,0x55,	//	39	'
	0xE3,0xDD,0xBE,0x55,0x55,0x55,0x55,	//	40	(
	0xBE,0xDD,0xE3,0x55,0x55,0x55,0x55,	//	41	)
	0xEB,0xD5,0xE3,0xD5,0xEB,0x55,0x55,	//	42	*
	0xF7,0xF7,0xC1,0xF7,0xF7,0x55,0x55,	//	43	+
	0x7F,0x9F,0x55,0x55,0x55,0x55,0x55,	//	44	,
	0xF7,0xF7,0xF7,0xF7,0xF7,0x55,0x55,	//	45	-
	0xBF,0x55,0x55,0x55,0x55,0x55,0x55,	//	46	.
	0x9F,0xEF,0xF7,0xFB,0xFC,0x55,0x55,	//	47	/
	0xC1,0xAE,0xB6,0xBA,0xC1,0x55,0x55,	//	48	0
	0xFF,0xBD,0x80,0xBF,0xFF,0x55,0x55,	//	49	1
	0x9D,0xAE,0xB6,0xB6,0xB9,0x55,0x55,	//	50	2
	0xDD,0xBE,0xB6,0xB6,0xC9,0x55,0x55,	//	51	3
	0xE7,0xEB,0xED,0x80,0xEF,0x55,0x55,	//	52	4
	0xD8,0xB6,0xB6,0xB6,0xCE,0x55,0x55,	//	53	5
	0xC3,0xB5,0xB6,0xB6,0xCF,0x55,0x55,	//	54	6
	0xFE,0x8E,0xF6,0xFA,0xFC,0x55,0x55,	//	55	7
	0xC9,0xB6,0xB6,0xB6,0xC9,0x55,0x55,	//	56	8
	0xF9,0xB6,0xB6,0xD6,0xE1,0x55,0x55,	//	57	9
	0xEB,0x55,0x55,0x55,0x55,0x55,0x55,	//	58	:
	0x7F,0x97,0x55,0x55,0x55,0x55,0x55,	//	59	;
	0xF7,0xEB,0xDD,0xBE,0x55,0x55,0x55,	//	60	<
	0xEB,0xEB,0xEB,0xEB,0x55,0x55,0x55,	//	61	=
	0xBE,0xDD,0xEB,0xF7,0x55,0x55,0x55,	//	62	>
	0xFD,0xFE,0xAE,0xF6,0xF9,0x55,0x55,	//	63	?
	0xC1,0xBE,0xA2,0xFF,0xB1,0x55,0x55,	//	64	@
	0x83,0xED,0xEE,0xED,0x83,0x55,0x55,	//	65	A
	0x80,0xB6,0xB6,0xB6,0xC9,0x55,0x55,	//	66	B
	0xC1,0xBE,0xBE,0xBE,0xDD,0x55,0x55,	//	67	C
	0x80,0xBE,0xBE,0xDD,0xE3,0x55,0x55,	//	68	D
	0x80,0xB6,0xB6,0xB6,0xBE,0x55,0x55,	//	69	E
	0x80,0xF6,0xF6,0xF6,0xFE,0x55,0x55,	//	70	F
	0xC1,0xBE,0xB6,0xD6,0x8D,0x55,0x55,	//	71	G
	0x80,0xF7,0xF7,0xF7,0x80,0x55,0x55,	//	72	H
	0xBE,0x80,0xBE,0x55,0x55,0x55,0x55,	//	73	I
	0xDF,0xBF,0xBE,0xC0,0xFE,0x55,0x55,	//	74	J
	0x80,0xF7,0xEB,0xDD,0xBE,0x55,0x55,	//	75	K
	0x80,0xBF,0xBF,0xBF,0x55,0x55,0x55,	//	76	L
	0x80,0xFD,0xF3,0xFD,0x80,0x55,0x55,	//	77	M
	0x80,0xF9,0xF7,0xCF,0x80,0x55,0x55,	//	78	N
	0xC1,0xBE,0xBE,0xBE,0xC1,0x55,0x55,	//	79	O
	0x80,0xF6,0xF6,0xF6,0xF9,0x55,0x55,	//	80	P
	0xC1,0xBE,0xAE,0xDE,0xA1,0x55,0x55,	//	81	Q
	0x80,0xF6,0xE6,0xD6,0xB9,0x55,0x55,	//	82	R
	0xD9,0xB6,0xB6,0xB6,0xCD,0x55,0x55,	//	83	S
	0xFE,0xFE,0x80,0xFE,0xFE,0x55,0x55,	//	84	T
	0xC0,0xBF,0xBF,0xBF,0xC0,0x55,0x55,	//	85	U
	0xF0,0xCF,0xBF,0xCF,0xF0,0x55,0x55,	//	86	V
	0xF0,0xCF,0xBF,0xC7,0xBF,0xCF,0xF0,	//	87	W
	0x9C,0xEB,0xF7,0xEB,0x9C,0x55,0x55,	//	88	X
	0xF8,0xF7,0x8F,0xF7,0xF8,0x55,0x55,	//	89	Y
	0x9E,0xAE,0xB6,0xBA,0xBC,0x55,0x55,	//	90	Z
	0x80,0xBE,0xBE,0x55,0x55,0x55,0x55,	//	91	[
	0xFC,0xFB,0xF7,0xEF,0x9F,0x55,0x55,	//	92	
	0xBE,0xBE,0x80,0x55,0x55,0x55,0x55,	//	93	]
	0xF7,0xFB,0xFD,0xFB,0xF7,0x55,0x55,	//	94	^
	0xBF,0xBF,0xBF,0xBF,0xBF,0x55,0x55,	//	95	_
	0xFC,0xFB,0xFF,0x55,0x55,0x55,0x55,	//	96	`
	0xDF,0xAB,0xAB,0x87,0x55,0x55,0x55,	//	97	a
	0x80,0xD7,0xBB,0xBB,0xC7,0x55,0x55,	//	98	b
	0xC7,0xBB,0xBB,0xD7,0x55,0x55,0x55,	//	99	c
	0xC7,0xBB,0xBB,0xD7,0x80,0x55,0x55,	//	100	d
	0xC7,0xAB,0xAB,0xB7,0x55,0x55,0x55,	//	101	e
	0xF7,0x81,0xF6,0xFD,0x55,0x55,0x55,	//	102	f
	0x67,0x5B,0x5B,0xA7,0x55,0x55,0x55,	//	103	g
	0x80,0xF7,0xFB,0xFB,0x87,0x55,0x55,	//	104	h
	0xC2,0xBF,0x55,0x55,0x55,0x55,0x55,	//	105	i
	0x7F,0x7B,0x82,0x55,0x55,0x55,0x55,	//	106	j
	0x80,0xEF,0xD7,0xBB,0x55,0x55,0x55,	//	107	k
	0xFE,0x80,0xFF,0x55,0x55,0x55,0x55,	//	108	l
	0x83,0xF7,0xFB,0x87,0xFB,0x87,0x55,	//	109	m
	0x83,0xF7,0xFB,0xFB,0x87,0x55,0x55,	//	110	n
	0xC7,0xBB,0xBB,0xC7,0x55,0x55,0x55,	//	111	o
	0x03,0xE7,0xDB,0xDB,0xE7,0x55,0x55,	//	112	p
	0xE7,0xDB,0xDB,0xE7,0x03,0x55,0x55,	//	113	q
	0x83,0xF7,0xFB,0xFB,0xF7,0x55,0x55,	//	114	r
	0xB7,0xAB,0xAB,0xDB,0x55,0x55,0x55,	//	115	s
	0xFB,0xC1,0xBB,0x55,0x55,0x55,0x55,	//	116	t
	0xC3,0xBF,0xBF,0xDF,0x83,0x55,0x55,	//	117	u
	0xE3,0xDF,0xBF,0xDF,0xE3,0x55,0x55,	//	118	v
	0xC3,0xBF,0xCF,0xBF,0xC3,0x55,0x55,	//	119	w
	0xBB,0xD7,0xEF,0xD7,0xBB,0x55,0x55,	//	120	x
	0xE3,0x5F,0x5F,0x83,0x55,0x55,0x55,	//	121	y
	0x9B,0xAB,0xAB,0xB3,0x55,0x55,0x55,	//	122	z
	0xF7,0xC9,0xBE,0x55,0x55,0x55,0x55,	//	123	{
	0xFF,0x80,0xFF,0x55,0x55,0x55,0x55,	//	124	|
	0xBE,0xC9,0xF7,0x55,0x55,0x55,0x55,	//	125	}
	0xFF,0xFF,0x55,0x55,0x55,0x55,0x55,	//	126	~
	0x01,0x7D,0x7D,0x7D,0x01,0x55,0x55,	//	127	
};
main.c
Code:
#include <p18f2550.h>
#include "glcd.h"
#pragma config WDT		= OFF
#pragma config MCLRE		= ON
#pragma config DEBUG		= OFF
#pragma config LVP		= OFF
#pragma config PLLDIV		= 5			// need 5 for 20MHz xtal
#pragma config CPUDIV		= OSC1_PLL2	// CPU Clock = 96 MHz/2 = 48 MHz
#pragma config USBDIV		= 2			// 96MHz PLL/2 = 48 MHz for USB clock 
#pragma config FOSC		= HSPLL_HS	// High Speed Crystal / Resonator with PLL enabled

void main (void)
{
	Init_GLCD();
	
	PutMessage((rom char*)"\x16\x24\x08 Blueroom\x16\x20\x10 Electronics\n Title:\n Author:\n Date:\n Hardware:");
	PutMessage((rom char*)"\x16\x38\x18Graphic demo.");
	PutMessage((rom char*)"\x16\x38\x20Mike Webb.");
	PutMessage((rom char*)"\x16\x38\x28June 20 2007.");
	PutMessage((rom char*)"\x16\x38\x30Unicorn.");
	box(1,1,126,62);
	
	while (1);
	
	// Working "Hello World" example
	/*unsigned char i, j;
	TRISB = 0;
	while (1)
	{
		PORTB = 0x00;
		Delay1KTCYx(i);
		PORTB = 0xFF;
		Delay1KTCYx(255-i);
	}*/
}

Do you have any suggestions to make this project work? If you need any other details about my system, please feel free to ask.

Any help or guidance will be appreciated greatly.
hkBattousai is offline  
Old 6th November 2009, 01:13 PM   #2
Default

Hi,

If you look at the original code it starts with,
Code:
void main (void){
unsigned char i;
	ADCON1=0x0f;	        // all digital
	CMCON=7;		// no comparators
	Init_GLCD(); 
	// ascii 22 (0x16) is set position followed by x,y
	PutMessage((rom char*)"\x16\x24\x08 Blueroom\x16\x20\x10 Electronics\n Title:\n Author:\n Date:\n Hardware:");
	PutMessage((rom char*)"\x16\x38\x18Graphic demo.");
	PutMessage((rom char*)"\x16\x38\x20Mike Webb.");
	PutMessage((rom char*)"\x16\x38\x28June 20 2007.");
Note the bits in red. These make the port digital and are needed.

Also, I don't understand why you are toggling the LCD data port in you main look. What do you expect that to do?

Mike.
Pommie is offline  
Old 6th November 2009, 03:49 PM   #3
Default

Thank you very much for your reply Mike.
I added those two line, but it is still the same. The display screen is empty.
Any other ideas?
hkBattousai is offline  
Old 7th November 2009, 11:52 AM   #4
Default

Maybe you have it connected up wrong.

Do you have,
Reset to 5V?
Vee to a pot with the slider to V0 and other end to Vss?

I've attached a schematic for a project I did that shows how mine is connected up. As you can see my pinout is different to yours but most of the designs I've seen have the same pinout as mine.

Mike.
Attached Thumbnails
Problem interfaceing PIC18F2550 and KS0108 LCD-glcd.png  
Pommie is offline  
Old 7th November 2009, 12:38 PM   #5
Arrow

Quote:
Originally Posted by Pommie View Post
Reset to 5V?
Vee to a pot with the slider to V0 and other end to Vss?
I did both of these, you can see it in the photo of the circuit.
I connected 5V to reset, my blink-a-led code is working.
One of the end of the pot is connected to Vdd instead of Vss. I did so, because datasheet recommends to do that way. Since you said it, I tried connecting to Vss, but it didn't change anything.

Quote:
Originally Posted by Pommie View Post
I've attached a schematic for a project I did that shows how mine is connected up. As you can see my pinout is different to yours but most of the designs I've seen have the same pinout as mine.
My LCD model is WG12864B (the bold B here is the 'model identifier'), it is a B model LCD. I believe you used a A model LCD. A and B model LCDs have different pinout configurations (e.g.; for B model LCDs, pin #1 is connected to Vcc and pin #2 is to GND, and for A model, these pins are reversed).


I have one important thing to ask about the LCD you used while writing this library. Which of the CS1, CS2, E, RST (Reset), RS (D/I'), R/W' pins were complemented on the LCD side (not on the PIC side (i.e.; in your code))?

For my LCD,
CSx are not complemented,
E is not complemented.
R/W': R is not complemented, W is complemented,
RS (D/I', D: Data, I: Instruction): D is not complemented, I is complemented
RST is complemented.

I think, the reason my circuit is not working is that the LCD you used and the one I'm using have different complemention for some pins. For example, if CSx pins were complemented in you LCD pinout, your library won't work in my system if my CSx pins are not complemented.

Thank you in advance. I think we are going to solve this problem.

Last edited by hkBattousai; 7th November 2009 at 12:38 PM.
hkBattousai is offline  
Old 7th November 2009, 12:50 PM   #6
Default

Unfortunately, I just checked and the polarity of all the control signals are the same.

Can you run in debug mode and see where it gets to? Does it get through the initialization routine?

Mike.
Pommie is offline  
Old 7th November 2009, 01:07 PM   #7
Default

How can I debug it? Should I simulate it in MPLAB, or connect a LED to see which part of the code is working at steady state? Actually I never used debugging before.
hkBattousai is offline  
Old 7th November 2009, 01:10 PM   #8
Default

What do you use to program your chip?

Mike.
Pommie is offline  
Old 7th November 2009, 01:23 PM   #9
Default

Quote:
Originally Posted by Pommie View Post
What do you use to program your chip?
Photo: http://img265.imageshack.us/img265/5...cture002io.jpg

I am using an anonymous PIC programmer I bought from electronics part store. There's a "Universal USB PIC Programmer" text on it.
I'm using USBurn v1.10a2 as programmer software.
hkBattousai is offline  
Old 7th November 2009, 01:29 PM   #10
Default

OK. so no debug capability. If you have a "debug" LED then use that to work out how far the code gets. I suspect it won't get through the init code.

Mike.

Last edited by Pommie; 7th November 2009 at 01:31 PM.
Pommie is offline  
Old 7th November 2009, 01:31 PM   #11
Default

Quote:
Originally Posted by Pommie View Post
OK. so no debug capability. If you have a "debug" LED then use that to work out how far the code gets.

Mike.
Ok, I will do it and report the result here.
hkBattousai is offline  
Old 11th November 2009, 09:12 PM   #12
Red face

I'm back. Sorry for the delay. Too busy these days, grad school assignments + job...

I did this debugging thing. Here is my new code:

main.c
Code:
#include <p18f2550.h>
#include "delays.h"
#include "glcd.h"
#pragma config WDT		= OFF
#pragma config MCLRE	= ON
#pragma config DEBUG	= OFF
#pragma config LVP		= OFF
#pragma config PLLDIV	= 5			// need 5 for 20MHz xtal
#pragma config CPUDIV	= OSC1_PLL2	// CPU Clock = 96 MHz/2 = 48 MHz
#pragma config USBDIV	= 2			// 96MHz PLL/2 = 48 MHz for USB clock 
#pragma config FOSC		= HSPLL_HS	// High Speed Crystal / Resonator with PLL enabled

void blinkLed(unsigned char led);
//unsigned char j;

void main (void)
{
	ADCON0=0x00;
	ADCON1=0x0f;
	CMCON=7;
	
	TRISAbits.TRISA0 = 0;
	TRISAbits.TRISA1 = 0;
	TRISAbits.TRISA2 = 0;
	TRISAbits.TRISA3 = 0;
	TRISAbits.TRISA4 = 0;
	LATAbits.LATA0 = 0;
	LATAbits.LATA1 = 0;
	LATAbits.LATA2 = 0;
	LATAbits.LATA3 = 0;
	LATAbits.LATA4 = 0;
	
	blinkLed(0);
	Init_GLCD();
	blinkLed(1);
	PutMessage((rom char*)"\x16\x24\x08 Blueroom\x16\x20\x10 Electronics\n Title:\n Author:\n Date:\n Hardware:");
	blinkLed(2);
	PutMessage((rom char*)"\x16\x38\x18Graphic demo.");
	blinkLed(3);
	PutMessage((rom char*)"\x16\x38\x20Mike Webb.");
	blinkLed(4);
	PutMessage((rom char*)"\x16\x38\x28June 20 2007.");
	blinkLed(0);
	PutMessage((rom char*)"\x16\x38\x30Unicorn.");
	blinkLed(1);
	box(1,1,126,62);
	blinkLed(2);
	while (1);
	blinkLed(3);
} 

void blinkLed(unsigned char led)
{	
	int j; for (j=0; j<10; j++)
	{
		switch (led)
		{
			case 0:
				LATAbits.LATA0 = 1;
				Delay10KTCYx(0);
				LATAbits.LATA0 = 0;
				Delay10KTCYx(0);
				break;
			case 1:
				LATAbits.LATA1 = 1;
				Delay10KTCYx(0);
				LATAbits.LATA1 = 0;
				Delay10KTCYx(0);
				break;
			case 2:
				LATAbits.LATA2 = 1;
				Delay10KTCYx(0);
				LATAbits.LATA2 = 0;
				Delay10KTCYx(0);
				break;
			case 3:
				LATAbits.LATA3 = 1;
				Delay10KTCYx(0);
				LATAbits.LATA3 = 0;
				Delay10KTCYx(0);
				break;
			case 4:
				LATAbits.LATA4 = 1;
				Delay10KTCYx(0);
				LATAbits.LATA4 = 0;
				Delay10KTCYx(0);
				break;
			default:
				LATAbits.LATA0 = 0;
				LATAbits.LATA1 = 0;
				LATAbits.LATA2 = 0;
				LATAbits.LATA3 = 0;
				LATAbits.LATA4 = 0;
				break;
		}
	}	
}
I didn't modify any other file.

As a short explanation of this code,
Five leds are connected to PORTA bits 0 to 4, and sequentially one of them blinks 10 times at every step of the program.

I ran the code, the result is, the program terminates without being stuck. Every LCD command under the main() function is executed.The LCD still displays nothing.

Tomorrow night I am going to try complementing CSx bits, that's my last hope. I don't want to mess up the library, so I will use 7404 (NOT gates).

Until then, if you have any suggestions or ideas please share with me.

Wish me luck, I need it...
hkBattousai is offline  
Old 12th November 2009, 08:01 PM   #13
Default

Quote:
Originally Posted by hkBattousai View Post
Tomorrow night I am going to try complementing CSx bits, that's my last hope. I don't want to mess up the library, so I will use 7404 (NOT gates).
Folks, I have good news:


Complementing CSx pins worked after all.
I think we need different libraries for different LCDs, like we use different header files for different PICs.
hkBattousai is offline  
Old 13th November 2009, 04:06 AM   #14
Default

Could you not just invert the CSx line in code?
AtomSoft is offline  
Old 13th November 2009, 04:50 AM   #15
Default

Yeah, I will do so next.
hkBattousai is offline  
Reply

Tags
12864, 18f2550, interfaceing, ks0108, lcd, pic, problem

Thread Tools
Display Modes


Similar
Title Starter Forum Replies Latest
PIC18F2550 simple USB function chris414 Micro Controllers 2 4th September 2009 12:12 AM
Interfaceing TTL Movax Electronic Projects Design/Ideas/Reviews 0 10th August 2009 08:08 PM
C18 + KS0108 Graphic LCD Library andret Micro Controllers 9 7th July 2008 02:51 AM
Which LCD KS0107/KS0108 or T6963 or ...? jhanus Micro Controllers 18 24th June 2008 06:50 PM
Disassembler for PIC18F2550 Tarsil Micro Controllers 4 9th February 2008 05:14 PM



All times are GMT. The time now is 09:06 AM.


Electronic Circuits  |  Learning Electronics
eXTReMe Tracker