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Old 24th May 2009, 12:59 AM   #1
Default Graphic LCD 96x64 w/ SED1565 Controller

Here is my code for this Nokia 7110 LCD. I also have some pictures of it.
Code is in C18.
Code:
/* ****************************************************************************
;                                                                             *
;    Filename: GLCD.C              				                              *
;    Date: May 23, 2009                            	                          *
;    File Version: 001                                                        *
;                                                                             *
;    Author:   Jason Lopez                                                    *
;    Company:  AtomSoft                                                       *
;                                                                             *
;******************************************************************************
; Parts Needed
; Graphic LCD 96x64 w/ SED1565 Controller  	( mines from: dipmicro.com )
; 
*/
#include <p18f2525.h>
#include <delays.h>
#include <string.h>

#pragma config WDT = OFF, LVP = OFF, OSC = INTIO67, XINST = OFF

/************************************
Prototypes
*************************************/
void main(void);
void LCD_Reset(void);
void LCD_Send(unsigned char cmd, unsigned char type);
void SendByte(unsigned char data);
void LCD_Init(void);
void CLS(void);
void LCDString(rom unsigned char *str, unsigned char myFont);
/************************************
Variables and Defines
*************************************/
	unsigned char temp;

//LCD Defines
	#define LCDt	TRISC
	#define LCD		PORTC

	#define RST		LATCbits.LATC0
	#define CS		LATCbits.LATC1
	#define DC		LATCbits.LATC2
	#define SCL		LATCbits.LATC3
	#define SDO		LATCbits.LATC5
#pragma udata
unsigned rom char FontB[97][8]=
{
    { 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 }, //Ascii-32
     { 0x00,0x00,0x00,0x5F,0x5F,0x00,0x00,0x00 }, //Ascii-33
     { 0x00,0x07,0x07,0x00,0x00,0x07,0x07,0x00 }, //Ascii-34
     { 0x24,0x7E,0x7E,0x24,0x7E,0x7E,0x24,0x00 }, //Ascii-35
     { 0x00,0x24,0x2E,0x6B,0x6B,0x3A,0x12,0x00 }, //Ascii-36
     { 0x00,0x66,0x36,0x18,0x0C,0x66,0x62,0x00 }, //Ascii-37
     { 0x30,0x7A,0x4F,0x5D,0x37,0x72,0x50,0x00 }, //Ascii-38
     { 0x00,0x00,0x00,0x07,0x07,0x00,0x00,0x00 }, //Ascii-39
     { 0x00,0x00,0x00,0x3E,0x7F,0x63,0x41,0x00 }, //Ascii-40
     { 0x00,0x41,0x63,0x7F,0x3E,0x00,0x00,0x00 }, //Ascii-41
     { 0x08,0x2A,0x3E,0x1C,0x1C,0x3E,0x2A,0x08 }, //Ascii-42
     { 0x00,0x08,0x08,0x3E,0x3E,0x08,0x08,0x00 }, //Ascii-43
     { 0x00,0x80,0xE0,0x60,0x00,0x00,0x00,0x00 }, //Ascii-44
     { 0x00,0x08,0x08,0x08,0x08,0x08,0x08,0x00 }, //Ascii-45
     { 0x00,0x00,0x00,0x60,0x60,0x00,0x00,0x00 }, //Ascii-46
     { 0x00,0x60,0x30,0x18,0x0C,0x06,0x03,0x00 }, //Ascii-47
     { 0x00,0x3E,0x7F,0x49,0x45,0x7F,0x3E,0x00 }, //Ascii-48
     { 0x00,0x40,0x42,0x7F,0x7F,0x40,0x40,0x00 }, //Ascii-49
     { 0x00,0x42,0x63,0x71,0x59,0x4F,0x46,0x00 }, //Ascii-50
     { 0x00,0x21,0x61,0x45,0x4F,0x7B,0x31,0x00 }, //Ascii-51
     { 0x00,0x18,0x1C,0x16,0x7F,0x7F,0x10,0x00 }, //Ascii-52
     { 0x00,0x27,0x67,0x45,0x45,0x7D,0x39,0x00 }, //Ascii-53
     { 0x00,0x3E,0x7F,0x49,0x49,0x79,0x30,0x00 }, //Ascii-54
     { 0x00,0x01,0x71,0x79,0x0D,0x07,0x03,0x00 }, //Ascii-55
     { 0x00,0x36,0x7F,0x49,0x49,0x7F,0x36,0x00 }, //Ascii-56
     { 0x00,0x06,0x4F,0x49,0x69,0x3F,0x1E,0x00 }, //Ascii-57
     { 0x00,0x00,0x00,0x36,0x36,0x00,0x00,0x00 }, //Ascii-58
     { 0x00,0x00,0x40,0x76,0x36,0x00,0x00,0x00 }, //Ascii-59
     { 0x00,0x00,0x08,0x1C,0x36,0x63,0x41,0x00 }, //Ascii-60
     { 0x00,0x24,0x24,0x24,0x24,0x24,0x24,0x00 }, //Ascii-61
     { 0x00,0x41,0x63,0x36,0x1C,0x08,0x00,0x00 }, //Ascii-62
     { 0x00,0x02,0x03,0x51,0x59,0x0F,0x06,0x00 }, //Ascii-63
     { 0x00,0x3E,0x7F,0x41,0x5D,0x57,0x5E,0x00 }, //Ascii-64
     { 0x00,0x7C,0x7E,0x13,0x13,0x7E,0x7C,0x00 }, //Ascii-65
     { 0x00,0x7F,0x7F,0x49,0x49,0x7F,0x36,0x00 }, //Ascii-66
     { 0x00,0x3E,0x7F,0x41,0x41,0x63,0x22,0x00 }, //Ascii-67
     { 0x00,0x7F,0x7F,0x41,0x63,0x3E,0x1C,0x00 }, //Ascii-68
     { 0x00,0x7F,0x7F,0x49,0x49,0x49,0x41,0x00 }, //Ascii-69
     { 0x00,0x7F,0x7F,0x09,0x09,0x09,0x01,0x00 }, //Ascii-70
     { 0x00,0x3E,0x7F,0x41,0x49,0x79,0x79,0x00 }, //Ascii-71
     { 0x00,0x7F,0x7F,0x08,0x08,0x7F,0x7F,0x00 }, //Ascii-72
     { 0x00,0x00,0x41,0x7F,0x7F,0x41,0x00,0x00 }, //Ascii-73
     { 0x00,0x20,0x60,0x40,0x40,0x7F,0x3F,0x00 }, //Ascii-74
     { 0x00,0x7F,0x7F,0x1C,0x36,0x63,0x41,0x00 }, //Ascii-75
     { 0x00,0x7F,0x7F,0x40,0x40,0x40,0x40,0x00 }, //Ascii-76
     { 0x7F,0x7F,0x06,0x0C,0x06,0x7F,0x7F,0x00 }, //Ascii-77
     { 0x00,0x7F,0x7F,0x0E,0x1C,0x7F,0x7F,0x00 }, //Ascii-78
     { 0x00,0x3E,0x7F,0x41,0x41,0x7F,0x3E,0x00 }, //Ascii-79
     { 0x00,0x7F,0x7F,0x09,0x09,0x0F,0x06,0x00 }, //Ascii-80
     { 0x00,0x3E,0x7F,0x51,0x21,0x7F,0x5E,0x00 }, //Ascii-81
     { 0x00,0x7F,0x7F,0x09,0x19,0x7F,0x66,0x00 }, //Ascii-82
     { 0x00,0x26,0x6F,0x49,0x49,0x7B,0x32,0x00 }, //Ascii-83
     { 0x00,0x01,0x01,0x7F,0x7F,0x01,0x01,0x00 }, //Ascii-84
     { 0x00,0x3F,0x7F,0x40,0x40,0x7F,0x7F,0x00 }, //Ascii-85
     { 0x00,0x1F,0x3F,0x60,0x60,0x3F,0x1F,0x00 }, //Ascii-86
     { 0x7F,0x7F,0x30,0x18,0x30,0x7F,0x7F,0x00 }, //Ascii-87
     { 0x00,0x63,0x77,0x1C,0x1C,0x77,0x63,0x00 }, //Ascii-88
     { 0x00,0x07,0x0F,0x78,0x78,0x0F,0x07,0x00 }, //Ascii-89
     { 0x00,0x61,0x71,0x59,0x4D,0x47,0x43,0x00 }, //Ascii-90
     { 0x00,0x00,0x00,0x7F,0x7F,0x41,0x41,0x00 }, //Ascii-91
     { 0x00,0x03,0x06,0x0C,0x18,0x30,0x60,0x00 }, //Ascii-92
     { 0x00,0x41,0x41,0x7F,0x7F,0x00,0x00,0x00 }, //Ascii-93
     { 0x08,0x0C,0x06,0x03,0x06,0x0C,0x08,0x00 }, //Ascii-94
     { 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00 }, //Ascii-95
     { 0x02,0x06,0x0C,0x08,0x00,0x00,0x00,0x00 }, //Ascii-96
     { 0x00,0x20,0x74,0x54,0x54,0x7C,0x78,0x00 }, //Ascii-97
     { 0x00,0x7F,0x7F,0x44,0x44,0x7C,0x38,0x00 }, //Ascii-98
     { 0x00,0x38,0x7C,0x44,0x44,0x44,0x00,0x00 }, //Ascii-99
     { 0x00,0x38,0x7C,0x44,0x44,0x7F,0x7F,0x00 }, //Ascii-100
     { 0x00,0x38,0x7C,0x54,0x54,0x5C,0x18,0x00 }, //Ascii-101
     { 0x00,0x04,0x7E,0x7F,0x05,0x05,0x00,0x00 }, //Ascii-102
     { 0x00,0x98,0xBC,0xA4,0xA4,0xFC,0x7C,0x00 }, //Ascii-103
     { 0x00,0x7F,0x7F,0x04,0x04,0x7C,0x78,0x00 }, //Ascii-104
     { 0x00,0x00,0x44,0x7D,0x7D,0x40,0x00,0x00 }, //Ascii-105
     { 0x00,0x80,0x80,0xFD,0x7D,0x00,0x00,0x00 }, //Ascii-106
     { 0x00,0x7F,0x7F,0x10,0x38,0x6C,0x44,0x00 }, //Ascii-107
     { 0x00,0x00,0x41,0x7F,0x7F,0x40,0x00,0x00 }, //Ascii-108
     { 0x7C,0x7C,0x0C,0x18,0x0C,0x7C,0x78,0x00 }, //Ascii-109
     { 0x00,0x7C,0x7C,0x04,0x04,0x7C,0x78,0x00 }, //Ascii-110
     { 0x00,0x38,0x7C,0x44,0x44,0x7C,0x38,0x00 }, //Ascii-111
     { 0x00,0xFC,0xFC,0x44,0x44,0x7C,0x38,0x00 }, //Ascii-112
     { 0x00,0x38,0x7C,0x44,0x44,0xFC,0xFC,0x00 }, //Ascii-113
     { 0x00,0x7C,0x7C,0x04,0x04,0x0C,0x08,0x00 }, //Ascii-114
     { 0x00,0x48,0x5C,0x54,0x54,0x74,0x24,0x00 }, //Ascii-115
     { 0x00,0x04,0x04,0x3E,0x7E,0x44,0x44,0x00 }, //Ascii-116
     { 0x00,0x3C,0x7C,0x40,0x40,0x7C,0x7C,0x00 }, //Ascii-117
     { 0x00,0x1C,0x3C,0x60,0x60,0x3C,0x1C,0x00 }, //Ascii-118
     { 0x1C,0x7C,0x60,0x30,0x60,0x7C,0x1C,0x00 }, //Ascii-119
     { 0x00,0x44,0x6C,0x38,0x38,0x6C,0x44,0x00 }, //Ascii-120
     { 0x00,0x9C,0xBC,0xA0,0xA0,0xFC,0x7C,0x00 }, //Ascii-121
     { 0x00,0x44,0x64,0x74,0x5C,0x4C,0x44,0x00 }, //Ascii-122
     { 0x00,0x00,0x08,0x3E,0x77,0x41,0x41,0x00 }, //Ascii-123
     { 0x00,0x00,0x00,0xFF,0xFF,0x00,0x00,0x00 }, //Ascii-124
     { 0x00,0x41,0x41,0x77,0x3E,0x08,0x00,0x00 }, //Ascii-125
     { 0x0C,0x06,0x06,0x0C,0x18,0x18,0x0C,0x00 }, //Ascii-126
     { 0x00,0x60,0x78,0x5E,0x46,0x58,0x60,0x00 } //Ascii-127
};
unsigned rom char FontA[97][8] =
{
   { 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 },       // ASCII -  32
   { 0x00,0x00,0x00,0x5F,0x5F,0x00,0x00,0x00 },       // ASCII -  33
   { 0x00,0x00,0x03,0x07,0x00,0x07,0x03,0x00 },       // ASCII -  34
   { 0x00,0x10,0x74,0x1C,0x77,0x1C,0x17,0x04 },       // ASCII -  35
   { 0x00,0x24,0x2E,0x2A,0x7F,0x2A,0x3A,0x10 },       // ASCII -  36
   { 0x00,0x4C,0x6A,0x76,0x1A,0x6A,0x56,0x33 },       // ASCII -  37
   { 0x00,0x30,0x7A,0x4F,0x5D,0x37,0x7A,0x48 },       // ASCII -  38
   { 0x00,0x00,0x04,0x07,0x03,0x00,0x00,0x00 },       // ASCII -  39
   { 0x00,0x00,0x00,0x1C,0x3E,0x63,0x41,0x00 },       // ASCII -  40
   { 0x00,0x00,0x41,0x63,0x3E,0x1C,0x00,0x00 },       // ASCII -  41
   { 0x00,0x08,0x2A,0x3E,0x1C,0x3E,0x2A,0x08 },       // ASCII -  42
   { 0x00,0x08,0x08,0x3E,0x3E,0x08,0x08,0x00 },       // ASCII -  43
   { 0x00,0x00,0x00,0x60,0x60,0x00,0x00,0x00 },       // ASCII -  44
   { 0x00,0x08,0x08,0x08,0x08,0x08,0x08,0x00 },       // ASCII -  45
   { 0x00,0x00,0x00,0x60,0x60,0x00,0x00,0x00 },       // ASCII -  46
   { 0x00,0x60,0x30,0x18,0x0C,0x06,0x03,0x01 },       // ASCII -  47
   { 0x00,0x1C,0x3E,0x61,0x43,0x3E,0x1C,0x00 },       // ASCII -  48
   { 0x00,0x00,0x44,0x7F,0x7F,0x40,0x00,0x00 },       // ASCII -  49
   { 0x00,0x46,0x67,0x71,0x59,0x4F,0x66,0x00 },       // ASCII -  50
   { 0x00,0x22,0x63,0x49,0x4D,0x7F,0x32,0x00 },       // ASCII -  51
   { 0x00,0x18,0x1C,0x52,0x7F,0x7F,0x50,0x00 },       // ASCII -  52
   { 0x00,0x2F,0x6F,0x45,0x45,0x7D,0x39,0x00 },       // ASCII -  53
   { 0x00,0x3C,0x7E,0x4B,0x49,0x79,0x30,0x00 },       // ASCII -  54
   { 0x00,0x07,0x43,0x71,0x7D,0x0F,0x03,0x00 },       // ASCII -  55
   { 0x00,0x36,0x7F,0x4D,0x59,0x7F,0x36,0x00 },       // ASCII -  56
   { 0x00,0x06,0x4F,0x49,0x69,0x3F,0x1E,0x00 },       // ASCII -  57
   { 0x00,0x00,0x00,0x66,0x66,0x00,0x00,0x00 },       // ASCII -  58
   { 0x00,0x00,0x00,0x66,0x66,0x00,0x00,0x00 },       // ASCII -  59
   { 0x00,0x00,0x08,0x1C,0x36,0x63,0x41,0x00 },       // ASCII -  60
   { 0x00,0x14,0x14,0x14,0x14,0x14,0x14,0x00 },       // ASCII -  61
   { 0x00,0x00,0x41,0x63,0x36,0x1C,0x08,0x00 },       // ASCII -  62
   { 0x00,0x02,0x07,0x51,0x59,0x0F,0x06,0x00 },       // ASCII -  63
   { 0x00,0x3E,0x41,0x5D,0x55,0x5D,0x51,0x1E },       // ASCII -  64
   { 0x00,0x40,0x70,0x1D,0x17,0x1F,0x78,0x60 },       // ASCII -  65
   { 0x00,0x41,0x7F,0x7F,0x49,0x4F,0x7E,0x30 },       // ASCII -  66
   { 0x00,0x1C,0x3E,0x63,0x41,0x41,0x42,0x27 },       // ASCII -  67
   { 0x00,0x41,0x7F,0x7F,0x41,0x63,0x3E,0x1C },       // ASCII -  68
   { 0x00,0x41,0x7F,0x7F,0x49,0x5D,0x41,0x63 },       // ASCII -  69
   { 0x00,0x41,0x7F,0x7F,0x49,0x1D,0x01,0x03 },       // ASCII -  70
   { 0x00,0x1C,0x3E,0x63,0x41,0x51,0x72,0x77 },       // ASCII -  71
   { 0x00,0x7F,0x7F,0x08,0x08,0x7F,0x7F,0x00 },       // ASCII -  72
   { 0x00,0x00,0x41,0x7F,0x7F,0x41,0x00,0x00 },       // ASCII -  73
   { 0x00,0x30,0x70,0x41,0x41,0x7F,0x3F,0x01 },       // ASCII -  74
   { 0x00,0x7F,0x7F,0x08,0x1C,0x77,0x63,0x41 },       // ASCII -  75
   { 0x00,0x41,0x7F,0x7F,0x41,0x40,0x60,0x70 },       // ASCII -  76
   { 0x00,0x7F,0x7E,0x0C,0x18,0x0C,0x7E,0x7F },       // ASCII -  77
   { 0x00,0x7F,0x7E,0x0C,0x18,0x30,0x7F,0x7F },       // ASCII -  78
   { 0x00,0x1C,0x3E,0x63,0x41,0x63,0x3E,0x1C },       // ASCII -  79
   { 0x00,0x41,0x7F,0x7F,0x49,0x09,0x0F,0x06 },       // ASCII -  80
   { 0x00,0x1C,0x3E,0x63,0x51,0x63,0x3E,0x1C },       // ASCII -  81
   { 0x00,0x7F,0x7F,0x09,0x19,0x7F,0x66,0x40 },       // ASCII -  82
   { 0x00,0x66,0x6F,0x4D,0x59,0x7B,0x33,0x00 },       // ASCII -  83
   { 0x00,0x03,0x41,0x7F,0x7F,0x41,0x03,0x00 },       // ASCII -  84
   { 0x00,0x3F,0x7F,0x40,0x40,0x40,0x7F,0x3F },       // ASCII -  85
   { 0x00,0x03,0x0F,0x3D,0x70,0x1D,0x07,0x01 },       // ASCII -  86
   { 0x00,0x0F,0x7F,0x30,0x1C,0x30,0x7F,0x0F },       // ASCII -  87
   { 0x00,0x63,0x77,0x1C,0x1C,0x77,0x63,0x00 },       // ASCII -  88
   { 0x01,0x03,0x47,0x7C,0x78,0x47,0x03,0x01 },       // ASCII -  89
   { 0x00,0x67,0x73,0x59,0x4D,0x67,0x73,0x00 },       // ASCII -  90
   { 0x00,0x00,0x00,0x7F,0x7F,0x41,0x41,0x00 },       // ASCII -  91
   { 0x00,0x01,0x03,0x06,0x0C,0x18,0x30,0x60 },       // ASCII -  92
   { 0x00,0x00,0x41,0x41,0x7F,0x7F,0x00,0x00 },       // ASCII -  93
   { 0x00,0x00,0x04,0x06,0x03,0x06,0x04,0x00 },       // ASCII -  94
   { 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 },       // ASCII -  95
   { 0x00,0x00,0x01,0x03,0x06,0x04,0x00,0x00 },       // ASCII -  96
   { 0x00,0x68,0x6C,0x54,0x54,0x3C,0x78,0x40 },       // ASCII -  97
   { 0x00,0x41,0x7F,0x3F,0x6C,0x44,0x7C,0x38 },       // ASCII -  98
   { 0x00,0x38,0x7C,0x44,0x44,0x6C,0x2C,0x00 },       // ASCII -  99
   { 0x00,0x38,0x7C,0x44,0x49,0x3F,0x7F,0x40 },       // ASCII - 100
   { 0x00,0x38,0x7C,0x54,0x54,0x5C,0x58,0x00 },       // ASCII - 101
   { 0x00,0x00,0x48,0x7E,0x7F,0x49,0x0B,0x02 },       // ASCII - 102
   { 0x00,0x48,0x7C,0x34,0x34,0x2C,0x68,0x44 },       // ASCII - 103
   { 0x00,0x41,0x7F,0x7F,0x08,0x04,0x7C,0x78 },       // ASCII - 104
   { 0x00,0x00,0x44,0x7D,0x7D,0x40,0x00,0x00 },       // ASCII - 105
   { 0x00,0x60,0x60,0x04,0x7D,0x7D,0x00,0x00 },       // ASCII - 106
   { 0x00,0x41,0x7F,0x7F,0x10,0x78,0x6C,0x44 },       // ASCII - 107
   { 0x00,0x00,0x41,0x7F,0x7F,0x40,0x00,0x00 },       // ASCII - 108
   { 0x00,0x7C,0x7C,0x0C,0x78,0x0C,0x7C,0x78 },       // ASCII - 109
   { 0x00,0x44,0x7C,0x7C,0x08,0x04,0x7C,0x78 },       // ASCII - 110
   { 0x00,0x38,0x7C,0x44,0x44,0x7C,0x38,0x00 },       // ASCII - 111
   { 0x00,0x04,0x7C,0x78,0x24,0x24,0x3C,0x18 },       // ASCII - 112
   { 0x00,0x18,0x3C,0x24,0x24,0x78,0x7C,0x00 },       // ASCII - 113
   { 0x00,0x44,0x7C,0x78,0x4C,0x04,0x1C,0x18 },       // ASCII - 114
   { 0x00,0x48,0x5C,0x5C,0x74,0x74,0x24,0x00 },       // ASCII - 115
   { 0x00,0x00,0x04,0x3E,0x7F,0x44,0x24,0x00 },       // ASCII - 116
   { 0x00,0x3C,0x7C,0x40,0x40,0x3C,0x7C,0x40 },       // ASCII - 117
   { 0x00,0x04,0x1C,0x3C,0x60,0x30,0x1C,0x04 },       // ASCII - 118
   { 0x00,0x1C,0x7C,0x30,0x1C,0x30,0x7C,0x1C },       // ASCII - 119
   { 0x00,0x44,0x6C,0x3C,0x10,0x78,0x6C,0x44 },       // ASCII - 120
   { 0x00,0x44,0x4C,0x1C,0x70,0x64,0x1C,0x0C },       // ASCII - 121
   { 0x00,0x4C,0x64,0x74,0x5C,0x4C,0x64,0x00 },       // ASCII - 122
   { 0x00,0x08,0x08,0x3E,0x77,0x41,0x41,0x00 },       // ASCII - 123
   { 0x00,0x00,0x00,0x7F,0x7F,0x00,0x00,0x00 },       // ASCII - 124
   { 0x00,0x41,0x41,0x77,0x3E,0x08,0x08,0x00 },       // ASCII - 125
   { 0x00,0x02,0x01,0x01,0x03,0x02,0x02,0x01 },       // ASCII - 126
   { 0x00,0x60,0x78,0x4E,0x47,0x5E,0x78,0x60 }        // ASCII - 127
};

/************************************

*************************************/
void LCD_Init(void){
	Delay1KTCYx(17);	//Delay 85mS
	LCD_Reset();
	LCD_Send(0xA6,0);	//Display: Normal
	LCD_Send(0xA3,0);	//LCD Bias Settings: 1/7
	LCD_Send(0xA1,0);	//ADC Selection: Reverse
	LCD_Send(0xC0,0);	//Common Output: Normal Direction
	LCD_Send(0x22,0);	//Set the V5 output Voltage
	LCD_Send(0x81,0);	//Set Electronic Volume Register
	LCD_Send(0x2E,0);	//Power Controller Set: Booster circuit: ON/Voltage regulator circuit: ON/Voltage follower circuit: OFF
	LCD_Send(0x2F,0);	//Power Controller Set: Voltage follower circuit: ON
	LCD_Send(0xE3,0);	//Non-OPeration Command
	LCD_Send(0x40,0);	//Set the start line
	LCD_Send(0xAF,0);	//LCD On
	LCD_Send(0xA5,0);	//Display All Points: ON
	Delay1KTCYx(34);	//Delay 170mS
	LCD_Send(0xA4,0);	//Display All Points: NORMAL

}

void CLS(void){
	unsigned char x,i,q;
	unsigned char line;
	line = 0xB0;

	for(q=0;q<9;q++){
		LCD_Send(line,0);	
		LCD_Send(17,0);
		LCD_Send(2,0);

		for(i=0;i<0x60;i++){
			LCD_Send(0x00,1);
		}
		line++;
	}

}
void SendByte(unsigned char data){
	char x;

	for(x=0;x<8;x++){
		SCL = 0;
		SDO=0; 
		if((data & 0x80) > 0) SDO = 1;
		SCL = 1;
		data <<= 1;
	}
}
void LCD_Send(unsigned char cmd, unsigned char type){
	DC = type;
	CS = 0;
	SendByte(cmd);
	CS = 1;
}
void LCD_Reset(void){
	CS = 1;
	Delay1KTCYx(17);	//Delay 85mS
	RST = 1;
	Delay1KTCYx(17);	//Delay 85mS
}
void LCDString(rom unsigned char *str, unsigned char myFont){
	char x;
	char y;

	while(*str != 0){
		y = *str++;
		y -= 0x20;
		for(x=0;x<8;x++){
			if(myFont == 1)
				LCD_Send(FontA[y][x],1);
			if(myFont == 2)
				LCD_Send(FontB[y][x],1);
		}
	}
}
void main(void){

	OSCCON = 0x72;      			//8MHz clock
	while(!OSCCONbits.IOFS);		//wait for osc stable

	LCDt = 0x00;
	LCD_Init();
	CLS();

	LCD_Send(0xB0,0);		//Page 0 (0xBx (x = page))
	LCD_Send(0x11,0);		//Column Upper Nybble (0x1x) (x = upper Nybble)
	LCD_Send(0x02,0);		//Column Lower Nybble (0x0x) (x = upper Nybble)
	LCDString((rom unsigned char*)"  AtomSoft",1);

	LCD_Send(0xB2,0);		//Page 1 (0xBx (x = page))
	LCD_Send(0x11,0);		//Column Upper Nybble (0x1x) (x = upper Nybble)
	LCD_Send(0x02,0);		//Column Lower Nybble (0x0x) (x = upper Nybble)
	LCDString((rom unsigned char*)"New Tech.",1);

	LCD_Send(0xB3,0);		//Page 0 (0xBx (x = page))
	LCD_Send(0x11,0);		//Column Upper Nybble (0x1x) (x = upper Nybble)
	LCD_Send(0x02,0);		//Column Lower Nybble (0x0x) (x = upper Nybble)
	LCDString((rom unsigned char*)"  New World",1);

	LCD_Send(0xB4,0);		//Page 1 (0xBx (x = page))
	LCD_Send(0x11,0);		//Column Upper Nybble (0x1x) (x = upper Nybble)
	LCD_Send(0x02,0);		//Column Lower Nybble (0x0x) (x = upper Nybble)
	LCDString((rom unsigned char*)"    New You",1);

	LCD_Send(0xB6,0);		//Page 1 (0xBx (x = page))
	LCD_Send(0x11,0);		//Column Upper Nybble (0x1x) (x = upper Nybble)
	LCD_Send(0x02,0);		//Column Lower Nybble (0x0x) (x = upper Nybble)
	LCDString((rom unsigned char*)" Thank You",1);
	while(1){
	}
}
The 2 images below are:
1: the above code running with 1 font
2: the above code using both fonts to compare differences

Schematic coming soon!
Attached Thumbnails
Graphic LCD 96x64 w/ SED1565 Controller-glcd.jpg   Graphic LCD 96x64 w/ SED1565 Controller-2font.jpg  

Last edited by AtomSoft; 24th May 2009 at 01:02 AM.
AtomSoft is online now  
Old 24th May 2009, 01:22 AM   #2
Default

Here is the schematic:
Attached Thumbnails
Graphic LCD 96x64 w/ SED1565 Controller-schem.jpg  
AtomSoft is online now  
Old 24th May 2009, 03:37 AM   #3
Default

Nice! I've been wanting to play with these.

Any suggestions for buying the 7110 display cheap in small quantities (10-20)??
Mr RB is offline  
Old 24th May 2009, 03:44 AM   #4
Default

Graphic LCD 96x64 w/ SED1565 Controller - dipmicro electronics
1 = $2.94

QTY 25 = $2.23 each. ($55.84 total)

QTY 10 = $2.43 each. ($24.29 total)

Thats a great price and i always buy from there. Thats where i got this one....

...
AtomSoft is online now  
Old 24th May 2009, 03:45 AM   #5
Default

Very cool.
__________________
Mark Higgins
DirtyLude is online now  
Old 24th May 2009, 03:49 AM   #6
Default

That's amazing, they're cheaper than 2x16 char displays. Only 25 left though.
__________________
"Because I be what I be. I would tell you what you want to know if I
could, mum, but I be a cat, and no cat anywhere ever gave anyone a
straight answer, har har."
Sceadwian is offline  
Old 24th May 2009, 03:52 AM   #7
Default

yeah. I love these already. Thank goodness i ordered 2 lol

1 to play and one for a prototype. (when i need to make one)
Im about to alter the code so you can set the speed at which it places new characters so it looks like its being typed in or faded in.
AtomSoft is online now  
Old 24th May 2009, 03:58 AM   #8
Default

I noticed they're $1 each on e-bay. Beats the 3310 I played with last.
__________________
Mark Higgins
DirtyLude is online now  
Old 24th May 2009, 04:10 AM   #9
Default

hey here is the new code with a fade in effect and a typed in effect
Code:
/* ****************************************************************************
;                                                                             *
;    Filename: GLCD.C              				                              *
;    Date: May 23, 2009                            	                          *
;    File Version: 001                                                        *
;                                                                             *
;    Author:   Jason Lopez                                                    *
;    Company:  AtomSoft                                                       *
;                                                                             *
;******************************************************************************
; Parts Needed
; Graphic LCD 96x64 w/ SED1565 Controller  	( mines from: dipmicro.com )
; 
*/
#include <p18f2525.h>
#include <delays.h>
#include <string.h>

#pragma config WDT = OFF, LVP = OFF, OSC = INTIO67, XINST = OFF

/************************************
Prototypes
*************************************/
void main(void);
void LCD_Reset(void);
void LCD_Send(unsigned char cmd, unsigned char type);
void SendByte(unsigned char data);
void LCD_Init(void);
void CLS(void);
void LCDString(rom unsigned char *str, unsigned char myFont, unsigned char fade, unsigned char typed);
/************************************
Variables and Defines
*************************************/
	unsigned char temp;
//LCD Defines
	#define LCDt	TRISC
	#define LCD		PORTC

	#define RST		LATCbits.LATC0
	#define CS		LATCbits.LATC1
	#define DC		LATCbits.LATC2
	#define SCL		LATCbits.LATC3
	#define SDO		LATCbits.LATC5
#pragma udata
unsigned rom char FontB[97][8]=
{
    { 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 }, //Ascii-32
     { 0x00,0x00,0x00,0x5F,0x5F,0x00,0x00,0x00 }, //Ascii-33
     { 0x00,0x07,0x07,0x00,0x00,0x07,0x07,0x00 }, //Ascii-34
     { 0x24,0x7E,0x7E,0x24,0x7E,0x7E,0x24,0x00 }, //Ascii-35
     { 0x00,0x24,0x2E,0x6B,0x6B,0x3A,0x12,0x00 }, //Ascii-36
     { 0x00,0x66,0x36,0x18,0x0C,0x66,0x62,0x00 }, //Ascii-37
     { 0x30,0x7A,0x4F,0x5D,0x37,0x72,0x50,0x00 }, //Ascii-38
     { 0x00,0x00,0x00,0x07,0x07,0x00,0x00,0x00 }, //Ascii-39
     { 0x00,0x00,0x00,0x3E,0x7F,0x63,0x41,0x00 }, //Ascii-40
     { 0x00,0x41,0x63,0x7F,0x3E,0x00,0x00,0x00 }, //Ascii-41
     { 0x08,0x2A,0x3E,0x1C,0x1C,0x3E,0x2A,0x08 }, //Ascii-42
     { 0x00,0x08,0x08,0x3E,0x3E,0x08,0x08,0x00 }, //Ascii-43
     { 0x00,0x80,0xE0,0x60,0x00,0x00,0x00,0x00 }, //Ascii-44
     { 0x00,0x08,0x08,0x08,0x08,0x08,0x08,0x00 }, //Ascii-45
     { 0x00,0x00,0x00,0x60,0x60,0x00,0x00,0x00 }, //Ascii-46
     { 0x00,0x60,0x30,0x18,0x0C,0x06,0x03,0x00 }, //Ascii-47
     { 0x00,0x3E,0x7F,0x49,0x45,0x7F,0x3E,0x00 }, //Ascii-48
     { 0x00,0x40,0x42,0x7F,0x7F,0x40,0x40,0x00 }, //Ascii-49
     { 0x00,0x42,0x63,0x71,0x59,0x4F,0x46,0x00 }, //Ascii-50
     { 0x00,0x21,0x61,0x45,0x4F,0x7B,0x31,0x00 }, //Ascii-51
     { 0x00,0x18,0x1C,0x16,0x7F,0x7F,0x10,0x00 }, //Ascii-52
     { 0x00,0x27,0x67,0x45,0x45,0x7D,0x39,0x00 }, //Ascii-53
     { 0x00,0x3E,0x7F,0x49,0x49,0x79,0x30,0x00 }, //Ascii-54
     { 0x00,0x01,0x71,0x79,0x0D,0x07,0x03,0x00 }, //Ascii-55
     { 0x00,0x36,0x7F,0x49,0x49,0x7F,0x36,0x00 }, //Ascii-56
     { 0x00,0x06,0x4F,0x49,0x69,0x3F,0x1E,0x00 }, //Ascii-57
     { 0x00,0x00,0x00,0x36,0x36,0x00,0x00,0x00 }, //Ascii-58
     { 0x00,0x00,0x40,0x76,0x36,0x00,0x00,0x00 }, //Ascii-59
     { 0x00,0x00,0x08,0x1C,0x36,0x63,0x41,0x00 }, //Ascii-60
     { 0x00,0x24,0x24,0x24,0x24,0x24,0x24,0x00 }, //Ascii-61
     { 0x00,0x41,0x63,0x36,0x1C,0x08,0x00,0x00 }, //Ascii-62
     { 0x00,0x02,0x03,0x51,0x59,0x0F,0x06,0x00 }, //Ascii-63
     { 0x00,0x3E,0x7F,0x41,0x5D,0x57,0x5E,0x00 }, //Ascii-64
     { 0x00,0x7C,0x7E,0x13,0x13,0x7E,0x7C,0x00 }, //Ascii-65
     { 0x00,0x7F,0x7F,0x49,0x49,0x7F,0x36,0x00 }, //Ascii-66
     { 0x00,0x3E,0x7F,0x41,0x41,0x63,0x22,0x00 }, //Ascii-67
     { 0x00,0x7F,0x7F,0x41,0x63,0x3E,0x1C,0x00 }, //Ascii-68
     { 0x00,0x7F,0x7F,0x49,0x49,0x49,0x41,0x00 }, //Ascii-69
     { 0x00,0x7F,0x7F,0x09,0x09,0x09,0x01,0x00 }, //Ascii-70
     { 0x00,0x3E,0x7F,0x41,0x49,0x79,0x79,0x00 }, //Ascii-71
     { 0x00,0x7F,0x7F,0x08,0x08,0x7F,0x7F,0x00 }, //Ascii-72
     { 0x00,0x00,0x41,0x7F,0x7F,0x41,0x00,0x00 }, //Ascii-73
     { 0x00,0x20,0x60,0x40,0x40,0x7F,0x3F,0x00 }, //Ascii-74
     { 0x00,0x7F,0x7F,0x1C,0x36,0x63,0x41,0x00 }, //Ascii-75
     { 0x00,0x7F,0x7F,0x40,0x40,0x40,0x40,0x00 }, //Ascii-76
     { 0x7F,0x7F,0x06,0x0C,0x06,0x7F,0x7F,0x00 }, //Ascii-77
     { 0x00,0x7F,0x7F,0x0E,0x1C,0x7F,0x7F,0x00 }, //Ascii-78
     { 0x00,0x3E,0x7F,0x41,0x41,0x7F,0x3E,0x00 }, //Ascii-79
     { 0x00,0x7F,0x7F,0x09,0x09,0x0F,0x06,0x00 }, //Ascii-80
     { 0x00,0x3E,0x7F,0x51,0x21,0x7F,0x5E,0x00 }, //Ascii-81
     { 0x00,0x7F,0x7F,0x09,0x19,0x7F,0x66,0x00 }, //Ascii-82
     { 0x00,0x26,0x6F,0x49,0x49,0x7B,0x32,0x00 }, //Ascii-83
     { 0x00,0x01,0x01,0x7F,0x7F,0x01,0x01,0x00 }, //Ascii-84
     { 0x00,0x3F,0x7F,0x40,0x40,0x7F,0x7F,0x00 }, //Ascii-85
     { 0x00,0x1F,0x3F,0x60,0x60,0x3F,0x1F,0x00 }, //Ascii-86
     { 0x7F,0x7F,0x30,0x18,0x30,0x7F,0x7F,0x00 }, //Ascii-87
     { 0x00,0x63,0x77,0x1C,0x1C,0x77,0x63,0x00 }, //Ascii-88
     { 0x00,0x07,0x0F,0x78,0x78,0x0F,0x07,0x00 }, //Ascii-89
     { 0x00,0x61,0x71,0x59,0x4D,0x47,0x43,0x00 }, //Ascii-90
     { 0x00,0x00,0x00,0x7F,0x7F,0x41,0x41,0x00 }, //Ascii-91
     { 0x00,0x03,0x06,0x0C,0x18,0x30,0x60,0x00 }, //Ascii-92
     { 0x00,0x41,0x41,0x7F,0x7F,0x00,0x00,0x00 }, //Ascii-93
     { 0x08,0x0C,0x06,0x03,0x06,0x0C,0x08,0x00 }, //Ascii-94
     { 0x40,0x40,0x40,0x40,0x40,0x40,0x40,0x00 }, //Ascii-95
     { 0x02,0x06,0x0C,0x08,0x00,0x00,0x00,0x00 }, //Ascii-96
     { 0x00,0x20,0x74,0x54,0x54,0x7C,0x78,0x00 }, //Ascii-97
     { 0x00,0x7F,0x7F,0x44,0x44,0x7C,0x38,0x00 }, //Ascii-98
     { 0x00,0x38,0x7C,0x44,0x44,0x44,0x00,0x00 }, //Ascii-99
     { 0x00,0x38,0x7C,0x44,0x44,0x7F,0x7F,0x00 }, //Ascii-100
     { 0x00,0x38,0x7C,0x54,0x54,0x5C,0x18,0x00 }, //Ascii-101
     { 0x00,0x04,0x7E,0x7F,0x05,0x05,0x00,0x00 }, //Ascii-102
     { 0x00,0x98,0xBC,0xA4,0xA4,0xFC,0x7C,0x00 }, //Ascii-103
     { 0x00,0x7F,0x7F,0x04,0x04,0x7C,0x78,0x00 }, //Ascii-104
     { 0x00,0x00,0x44,0x7D,0x7D,0x40,0x00,0x00 }, //Ascii-105
     { 0x00,0x80,0x80,0xFD,0x7D,0x00,0x00,0x00 }, //Ascii-106
     { 0x00,0x7F,0x7F,0x10,0x38,0x6C,0x44,0x00 }, //Ascii-107
     { 0x00,0x00,0x41,0x7F,0x7F,0x40,0x00,0x00 }, //Ascii-108
     { 0x7C,0x7C,0x0C,0x18,0x0C,0x7C,0x78,0x00 }, //Ascii-109
     { 0x00,0x7C,0x7C,0x04,0x04,0x7C,0x78,0x00 }, //Ascii-110
     { 0x00,0x38,0x7C,0x44,0x44,0x7C,0x38,0x00 }, //Ascii-111
     { 0x00,0xFC,0xFC,0x44,0x44,0x7C,0x38,0x00 }, //Ascii-112
     { 0x00,0x38,0x7C,0x44,0x44,0xFC,0xFC,0x00 }, //Ascii-113
     { 0x00,0x7C,0x7C,0x04,0x04,0x0C,0x08,0x00 }, //Ascii-114
     { 0x00,0x48,0x5C,0x54,0x54,0x74,0x24,0x00 }, //Ascii-115
     { 0x00,0x04,0x04,0x3E,0x7E,0x44,0x44,0x00 }, //Ascii-116
     { 0x00,0x3C,0x7C,0x40,0x40,0x7C,0x7C,0x00 }, //Ascii-117
     { 0x00,0x1C,0x3C,0x60,0x60,0x3C,0x1C,0x00 }, //Ascii-118
     { 0x1C,0x7C,0x60,0x30,0x60,0x7C,0x1C,0x00 }, //Ascii-119
     { 0x00,0x44,0x6C,0x38,0x38,0x6C,0x44,0x00 }, //Ascii-120
     { 0x00,0x9C,0xBC,0xA0,0xA0,0xFC,0x7C,0x00 }, //Ascii-121
     { 0x00,0x44,0x64,0x74,0x5C,0x4C,0x44,0x00 }, //Ascii-122
     { 0x00,0x00,0x08,0x3E,0x77,0x41,0x41,0x00 }, //Ascii-123
     { 0x00,0x00,0x00,0xFF,0xFF,0x00,0x00,0x00 }, //Ascii-124
     { 0x00,0x41,0x41,0x77,0x3E,0x08,0x00,0x00 }, //Ascii-125
     { 0x0C,0x06,0x06,0x0C,0x18,0x18,0x0C,0x00 }, //Ascii-126
     { 0x00,0x60,0x78,0x5E,0x46,0x58,0x60,0x00 } //Ascii-127
};
unsigned rom char FontA[97][8] =
{
   { 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 },       // ASCII -  32
   { 0x00,0x00,0x00,0x5F,0x5F,0x00,0x00,0x00 },       // ASCII -  33
   { 0x00,0x00,0x03,0x07,0x00,0x07,0x03,0x00 },       // ASCII -  34
   { 0x00,0x10,0x74,0x1C,0x77,0x1C,0x17,0x04 },       // ASCII -  35
   { 0x00,0x24,0x2E,0x2A,0x7F,0x2A,0x3A,0x10 },       // ASCII -  36
   { 0x00,0x4C,0x6A,0x76,0x1A,0x6A,0x56,0x33 },       // ASCII -  37
   { 0x00,0x30,0x7A,0x4F,0x5D,0x37,0x7A,0x48 },       // ASCII -  38
   { 0x00,0x00,0x04,0x07,0x03,0x00,0x00,0x00 },       // ASCII -  39
   { 0x00,0x00,0x00,0x1C,0x3E,0x63,0x41,0x00 },       // ASCII -  40
   { 0x00,0x00,0x41,0x63,0x3E,0x1C,0x00,0x00 },       // ASCII -  41
   { 0x00,0x08,0x2A,0x3E,0x1C,0x3E,0x2A,0x08 },       // ASCII -  42
   { 0x00,0x08,0x08,0x3E,0x3E,0x08,0x08,0x00 },       // ASCII -  43
   { 0x00,0x00,0x00,0x60,0x60,0x00,0x00,0x00 },       // ASCII -  44
   { 0x00,0x08,0x08,0x08,0x08,0x08,0x08,0x00 },       // ASCII -  45
   { 0x00,0x00,0x00,0x60,0x60,0x00,0x00,0x00 },       // ASCII -  46
   { 0x00,0x60,0x30,0x18,0x0C,0x06,0x03,0x01 },       // ASCII -  47
   { 0x00,0x1C,0x3E,0x61,0x43,0x3E,0x1C,0x00 },       // ASCII -  48
   { 0x00,0x00,0x44,0x7F,0x7F,0x40,0x00,0x00 },       // ASCII -  49
   { 0x00,0x46,0x67,0x71,0x59,0x4F,0x66,0x00 },       // ASCII -  50
   { 0x00,0x22,0x63,0x49,0x4D,0x7F,0x32,0x00 },       // ASCII -  51
   { 0x00,0x18,0x1C,0x52,0x7F,0x7F,0x50,0x00 },       // ASCII -  52
   { 0x00,0x2F,0x6F,0x45,0x45,0x7D,0x39,0x00 },       // ASCII -  53
   { 0x00,0x3C,0x7E,0x4B,0x49,0x79,0x30,0x00 },       // ASCII -  54
   { 0x00,0x07,0x43,0x71,0x7D,0x0F,0x03,0x00 },       // ASCII -  55
   { 0x00,0x36,0x7F,0x4D,0x59,0x7F,0x36,0x00 },       // ASCII -  56
   { 0x00,0x06,0x4F,0x49,0x69,0x3F,0x1E,0x00 },       // ASCII -  57
   { 0x00,0x00,0x00,0x66,0x66,0x00,0x00,0x00 },       // ASCII -  58
   { 0x00,0x00,0x00,0x66,0x66,0x00,0x00,0x00 },       // ASCII -  59
   { 0x00,0x00,0x08,0x1C,0x36,0x63,0x41,0x00 },       // ASCII -  60
   { 0x00,0x14,0x14,0x14,0x14,0x14,0x14,0x00 },       // ASCII -  61
   { 0x00,0x00,0x41,0x63,0x36,0x1C,0x08,0x00 },       // ASCII -  62
   { 0x00,0x02,0x07,0x51,0x59,0x0F,0x06,0x00 },       // ASCII -  63
   { 0x00,0x3E,0x41,0x5D,0x55,0x5D,0x51,0x1E },       // ASCII -  64
   { 0x00,0x40,0x70,0x1D,0x17,0x1F,0x78,0x60 },       // ASCII -  65
   { 0x00,0x41,0x7F,0x7F,0x49,0x4F,0x7E,0x30 },       // ASCII -  66
   { 0x00,0x1C,0x3E,0x63,0x41,0x41,0x42,0x27 },       // ASCII -  67
   { 0x00,0x41,0x7F,0x7F,0x41,0x63,0x3E,0x1C },       // ASCII -  68
   { 0x00,0x41,0x7F,0x7F,0x49,0x5D,0x41,0x63 },       // ASCII -  69
   { 0x00,0x41,0x7F,0x7F,0x49,0x1D,0x01,0x03 },       // ASCII -  70
   { 0x00,0x1C,0x3E,0x63,0x41,0x51,0x72,0x77 },       // ASCII -  71
   { 0x00,0x7F,0x7F,0x08,0x08,0x7F,0x7F,0x00 },       // ASCII -  72
   { 0x00,0x00,0x41,0x7F,0x7F,0x41,0x00,0x00 },       // ASCII -  73
   { 0x00,0x30,0x70,0x41,0x41,0x7F,0x3F,0x01 },       // ASCII -  74
   { 0x00,0x7F,0x7F,0x08,0x1C,0x77,0x63,0x41 },       // ASCII -  75
   { 0x00,0x41,0x7F,0x7F,0x41,0x40,0x60,0x70 },       // ASCII -  76
   { 0x00,0x7F,0x7E,0x0C,0x18,0x0C,0x7E,0x7F },       // ASCII -  77
   { 0x00,0x7F,0x7E,0x0C,0x18,0x30,0x7F,0x7F },       // ASCII -  78
   { 0x00,0x1C,0x3E,0x63,0x41,0x63,0x3E,0x1C },       // ASCII -  79
   { 0x00,0x41,0x7F,0x7F,0x49,0x09,0x0F,0x06 },       // ASCII -  80
   { 0x00,0x1C,0x3E,0x63,0x51,0x63,0x3E,0x1C },       // ASCII -  81
   { 0x00,0x7F,0x7F,0x09,0x19,0x7F,0x66,0x40 },       // ASCII -  82
   { 0x00,0x66,0x6F,0x4D,0x59,0x7B,0x33,0x00 },       // ASCII -  83
   { 0x00,0x03,0x41,0x7F,0x7F,0x41,0x03,0x00 },       // ASCII -  84
   { 0x00,0x3F,0x7F,0x40,0x40,0x40,0x7F,0x3F },       // ASCII -  85
   { 0x00,0x03,0x0F,0x3D,0x70,0x1D,0x07,0x01 },       // ASCII -  86
   { 0x00,0x0F,0x7F,0x30,0x1C,0x30,0x7F,0x0F },       // ASCII -  87
   { 0x00,0x63,0x77,0x1C,0x1C,0x77,0x63,0x00 },       // ASCII -  88
   { 0x01,0x03,0x47,0x7C,0x78,0x47,0x03,0x01 },       // ASCII -  89
   { 0x00,0x67,0x73,0x59,0x4D,0x67,0x73,0x00 },       // ASCII -  90
   { 0x00,0x00,0x00,0x7F,0x7F,0x41,0x41,0x00 },       // ASCII -  91
   { 0x00,0x01,0x03,0x06,0x0C,0x18,0x30,0x60 },       // ASCII -  92
   { 0x00,0x00,0x41,0x41,0x7F,0x7F,0x00,0x00 },       // ASCII -  93
   { 0x00,0x00,0x04,0x06,0x03,0x06,0x04,0x00 },       // ASCII -  94
   { 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00 },       // ASCII -  95
   { 0x00,0x00,0x01,0x03,0x06,0x04,0x00,0x00 },       // ASCII -  96
   { 0x00,0x68,0x6C,0x54,0x54,0x3C,0x78,0x40 },       // ASCII -  97
   { 0x00,0x41,0x7F,0x3F,0x6C,0x44,0x7C,0x38 },       // ASCII -  98
   { 0x00,0x38,0x7C,0x44,0x44,0x6C,0x2C,0x00 },       // ASCII -  99
   { 0x00,0x38,0x7C,0x44,0x49,0x3F,0x7F,0x40 },       // ASCII - 100
   { 0x00,0x38,0x7C,0x54,0x54,0x5C,0x58,0x00 },       // ASCII - 101
   { 0x00,0x00,0x48,0x7E,0x7F,0x49,0x0B,0x02 },       // ASCII - 102
   { 0x00,0x48,0x7C,0x34,0x34,0x2C,0x68,0x44 },       // ASCII - 103
   { 0x00,0x41,0x7F,0x7F,0x08,0x04,0x7C,0x78 },       // ASCII - 104
   { 0x00,0x00,0x44,0x7D,0x7D,0x40,0x00,0x00 },       // ASCII - 105
   { 0x00,0x60,0x60,0x04,0x7D,0x7D,0x00,0x00 },       // ASCII - 106
   { 0x00,0x41,0x7F,0x7F,0x10,0x78,0x6C,0x44 },       // ASCII - 107
   { 0x00,0x00,0x41,0x7F,0x7F,0x40,0x00,0x00 },       // ASCII - 108
   { 0x00,0x7C,0x7C,0x0C,0x78,0x0C,0x7C,0x78 },       // ASCII - 109
   { 0x00,0x44,0x7C,0x7C,0x08,0x04,0x7C,0x78 },       // ASCII - 110
   { 0x00,0x38,0x7C,0x44,0x44,0x7C,0x38,0x00 },       // ASCII - 111
   { 0x00,0x04,0x7C,0x78,0x24,0x24,0x3C,0x18 },       // ASCII - 112
   { 0x00,0x18,0x3C,0x24,0x24,0x78,0x7C,0x00 },       // ASCII - 113
   { 0x00,0x44,0x7C,0x78,0x4C,0x04,0x1C,0x18 },       // ASCII - 114
   { 0x00,0x48,0x5C,0x5C,0x74,0x74,0x24,0x00 },       // ASCII - 115
   { 0x00,0x00,0x04,0x3E,0x7F,0x44,0x24,0x00 },       // ASCII - 116
   { 0x00,0x3C,0x7C,0x40,0x40,0x3C,0x7C,0x40 },       // ASCII - 117
   { 0x00,0x04,0x1C,0x3C,0x60,0x30,0x1C,0x04 },       // ASCII - 118
   { 0x00,0x1C,0x7C,0x30,0x1C,0x30,0x7C,0x1C },       // ASCII - 119
   { 0x00,0x44,0x6C,0x3C,0x10,0x78,0x6C,0x44 },       // ASCII - 120
   { 0x00,0x44,0x4C,0x1C,0x70,0x64,0x1C,0x0C },       // ASCII - 121
   { 0x00,0x4C,0x64,0x74,0x5C,0x4C,0x64,0x00 },       // ASCII - 122
   { 0x00,0x08,0x08,0x3E,0x77,0x41,0x41,0x00 },       // ASCII - 123
   { 0x00,0x00,0x00,0x7F,0x7F,0x00,0x00,0x00 },       // ASCII - 124
   { 0x00,0x41,0x41,0x77,0x3E,0x08,0x08,0x00 },       // ASCII - 125
   { 0x00,0x02,0x01,0x01,0x03,0x02,0x02,0x01 },       // ASCII - 126
   { 0x00,0x60,0x78,0x4E,0x47,0x5E,0x78,0x60 }        // ASCII - 127
};

/************************************

*************************************/
void LCD_Init(void){
	Delay1KTCYx(17);	//Delay 85mS
	LCD_Reset();
	LCD_Send(0xA6,0);	//Display: Normal
	LCD_Send(0xA3,0);	//LCD Bias Settings: 1/7
	LCD_Send(0xA1,0);	//ADC Selection: Reverse
	LCD_Send(0xC0,0);	//Common Output: Normal Direction
	LCD_Send(0x22,0);	//Set the V5 output Voltage
	LCD_Send(0x81,0);	//Set Electronic Volume Register
	LCD_Send(0x2E,0);	//Power Controller Set: Booster circuit: ON/Voltage regulator circuit: ON/Voltage follower circuit: OFF
	LCD_Send(0x2F,0);	//Power Controller Set: Voltage follower circuit: ON
	LCD_Send(0xE3,0);	//Non-OPeration Command
	LCD_Send(0x40,0);	//Set the start line
	LCD_Send(0xAF,0);	//LCD On
	LCD_Send(0xA5,0);	//Display All Points: ON
	Delay1KTCYx(34);	//Delay 170mS
	LCD_Send(0xA4,0);	//Display All Points: NORMAL

}

void CLS(void){
	unsigned char x,i,q;
	unsigned char line;
	line = 0xB0;

	for(q=0;q<9;q++){
		LCD_Send(line,0);	
		LCD_Send(17,0);
		LCD_Send(2,0);

		for(i=0;i<0x60;i++){
			LCD_Send(0x00,1);
		}
		line++;
	}

}
void SendByte(unsigned char data){
	char x;

	for(x=0;x<8;x++){
		SCL = 0;
		SDO=0; 
		if((data & 0x80) > 0) SDO = 1;
		SCL = 1;
		data <<= 1;
	}
}
void LCD_Send(unsigned char cmd, unsigned char type){
	DC = type;
	CS = 0;
	SendByte(cmd);
	CS = 1;
}
void LCD_Reset(void){
	CS = 1;
	Delay1KTCYx(17);	//Delay 85mS
	RST = 1;
	Delay1KTCYx(17);	//Delay 85mS
}
void LCDString(rom unsigned char *str, unsigned char myFont, unsigned char fade, unsigned char typed){
	char x;
	char y;

	while(*str != 0){
		y = *str++;
		y -= 0x20;
		for(x=0;x<8;x++){
			if(myFont == 1)
				LCD_Send(FontA[y][x],1);
			if(myFont == 2)
				LCD_Send(FontB[y][x],1);
			if(fade > 0) 
				Delay1KTCYx(fade);
		}
		if(typed > 0)
			Delay10KTCYx(typed);

	}
}
void main(void){

	OSCCON = 0x72;      			//8MHz clock
	while(!OSCCONbits.IOFS);		//wait for osc stable

	LCDt = 0x00;
	LCD_Init();
	CLS();

	LCD_Send(0xB0,0);		//Page 0 (0xBx (x = page))
	LCD_Send(0x11,0);		//Column Upper Nybble (0x1x) (x = upper Nybble)
	LCD_Send(0x02,0);		//Column Lower Nybble (0x0x) (x = upper Nybble)
	LCDString((rom unsigned char*)"  AtomSoft",1,0,50);

	LCD_Send(0xB2,0);		//Page 1 (0xBx (x = page))
	LCD_Send(0x11,0);		//Column Upper Nybble (0x1x) (x = upper Nybble)
	LCD_Send(0x02,0);		//Column Lower Nybble (0x0x) (x = upper Nybble)
	LCDString((rom unsigned char*)"New Tech.",1,0,0);

	LCD_Send(0xB3,0);		//Page 0 (0xBx (x = page))
	LCD_Send(0x11,0);		//Column Upper Nybble (0x1x) (x = upper Nybble)
	LCD_Send(0x02,0);		//Column Lower Nybble (0x0x) (x = upper Nybble)
	LCDString((rom unsigned char*)"  New World",1,0,0);

	LCD_Send(0xB4,0);		//Page 1 (0xBx (x = page))
	LCD_Send(0x11,0);		//Column Upper Nybble (0x1x) (x = upper Nybble)
	LCD_Send(0x02,0);		//Column Lower Nybble (0x0x) (x = upper Nybble)
	LCDString((rom unsigned char*)"    New You",1,0,0);

	LCD_Send(0xB6,0);		//Page 1 (0xBx (x = page))
	LCD_Send(0x11,0);		//Column Upper Nybble (0x1x) (x = upper Nybble)
	LCD_Send(0x02,0);		//Column Lower Nybble (0x0x) (x = upper Nybble)
	LCDString((rom unsigned char*)" Thank You",1,50,0);

	while(1){
	}
}
I changed the function
Code:
void LCDString(rom unsigned char *str, unsigned char myFont);

//    to 

void LCDString(rom unsigned char *str, unsigned char myFont, unsigned char fade, unsigned char typed);
and modded the code its nice. Ill make a video tomorrow. Too late here lol

Last edited by AtomSoft; 24th May 2009 at 04:11 AM.
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Old 24th May 2009, 02:49 PM   #10
Default

Those types of displays are usually edge lit with surface mount LED's. You shouldn't need more than 2 LED's to lite the whole display up bright enough to see from a good distance. Try fileing the LED casing down so that it's nearly flat. As long as you're careful you can grind standard LED casing down almost to the thickness of the leads
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straight answer, har har."

Last edited by Sceadwian; 24th May 2009 at 02:51 PM.
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Old 24th May 2009, 03:53 PM   #11
Default

Here is the new Video: (clearer: Press the Play then HQ Button)

Last edited by AtomSoft; 24th May 2009 at 03:54 PM.
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Old 24th May 2009, 08:10 PM   #12
Default

hey guys i finally made my own BMP to Char Converter. Hope you like it .... give me about 10 minutes to finish it up
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Old 24th May 2009, 09:06 PM   #13
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Here it is... I made this with it in seconds:



Oops forgot to add the new code which include drawing the images. Here is the up to date C file.

EDIT:
New Program update and code. Now it creates the Variable with the HEIGHT and WIDTH in it so you dont have to enter it.

You would show or draw a image like:
Code:
// void LCDImage(rom unsigned char *image,char left, char top);

LCDImage(box,0,0);        //would black your box image in the top left corner
Attached Thumbnails
Graphic LCD 96x64 w/ SED1565 Controller-foot.jpg  
Attached Files
File Type: zip bmp2glcd.zip (10.7 KB, 69 views)

Last edited by AtomSoft; 24th May 2009 at 11:36 PM.
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Old 25th May 2009, 01:01 AM   #14
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+ Circles
+ Lines
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Mark Higgins
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Old 25th May 2009, 01:14 AM   #15
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Lines may be easy but a circle lol i dont know math like that. lol
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