
Originally Posted by
dknguyen
1. Did you think of your physical circuit implementation to detect something on a resistive sheet? The only way I can come up with is to line the edges of the sheet with contacts and then measure the resistance between every single opposing pair of contacts and then choose opposing X-pair with the lowest resistance and the Y-pair with the lowest resistance and call that the position of the playing piece. A few problems arise with this method. First of all, it is IMPOSSIBLE to detect the position of more than one piece because there is just too much coupling between the outputs and the positions of the pieces. This pretty much puts the nail in the coffin for a gaming board.