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| | #61 | |
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Last edited by jasonbe; 19th December 2008 at 01:54 AM. | ||
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| | #62 | |
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With a camera you only need enough video resolution to map the game board. The real work would be the software. You only need to detect the presence and location of light, no image recognition. Lets extend the idea a bit. Supose that we want two way communication. Place a photo transistor (or IR reciever) inside each game peice. The game pieces recieve info from the master controller via a few IR leds under the board. When requested to ID themselves, the pieces provide on bit of info at a time as clocked by the under board IR LEDs. That way we can take a image of each bit process it and the ask for the next one. This makes the hardware simpler because we can setup the shot and use a still camera. It could take a while.
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| | #63 | |
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I can’t afford to hire anyone and my programming skills won’t be near the level that they need to be to complete this project in time. However, I do like the idea. Using this model, I might have to copy the game board design onto a transparency. Or, I might have to paint the game board design on a thin piece of pegboard or holy paper. Both of these options may detract from the aesthetical appearance of the game board and decrease the amount of information that could be communicated on the game board. How might this effect detecting the location of the pieces? Could you explain how you planned on the pieces communicating initial status information with bits? It sounds almost as though I would not only need to make a program that would detect the location of light but also the presence of light in time. In addition to availability, what are some other disadvantages of a resistive sheet? I’ve made a new diagram of how a resistive sheet could be used as a game board, so I’m going to go ahead and post it in this reply. Last edited by jasonbe; 19th December 2008 at 08:54 PM. | ||
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| | #64 | |
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| | #65 |
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A while back someone mentioned anyone who mapped a distribution of electron flow would be using electromagnetics simulation software. Does anyone know who uses this type of software, and where I could find a simpler example of the type of map that is created by this software?
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| | #66 |
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My electromagnetics professor uses this software in his research. Because it's so specialized I doubt it's very attaintable by anyone without a research grant.
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| | #67 | |
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ln(D/(2a) + sqrt((D/(2a))^2-1)) which goes to ln(D/a) for D >> a What this tells you is that errors in 'a' are just as important as errors in 'D'. So if your pieces are 5mm dia, spaced at 100mm, if the surface is not perfectly flat and they make contact only over the middle 2.5mm, then you will be out by 100% in the distance estimate. Note that this also says that the worst thing to do is to use a point contact! Also, other pieces in close proximity will significantly affect the result. So unless you can solve the connection reliability problem, I'd look at other techniques, e.g. the capacitively coupled grid option, or optical methods. | ||
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| | #68 | |
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| | #69 | |
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If you must pursue the resistance method, why not make a PCB with connection points on say a 1cm grid, and on the rear have a grid of say 100ohm resistors between adjacent points. You can then work out the resistance between any two points exactly and you can make the contact resistance have minimal effect. | ||
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| | #70 | |
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Separately, I’m also interested in seeing geometric models from actual experiments - which I don’t plan on constructing from my project. Would you recommend a grid design, in case this is the best design that I can figure out how to make? | ||
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| | #71 | |
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If you want to pursue models, if you are good with programming you can write/modify a Laplace solver (e.g. see http://www.physics.utah.edu/~rprice/PMT/ohmic.pdf for some theory), to play with some simple models there are free packages like QuickField software license types that could help you learn (I've never used this, but it does solve these problems). But to me, the killer issue you have to solve is making consistent contacts. | ||
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| | #72 | |
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What is the force that is causing the electrons to flow through the sheet? I thought that the force would be, in my case, a chemical reaction in the battery. So, I was thinking that the electricity would flow through the path of least resistance to the other terminal on the sheet that completes the circuit with the battery. But, what you are saying, if I understand you correctly, is that the electrons will be traveling with the same characteristic in all directions outward from the negative terminal. I want to be really sure that I understand this concept because, if the electrons travel in a manner characteristic of what you are saying, then I might not need a sheet with special resistive properties. The resistance would seem to me to decrease both as a function of area and distance according to this theory. Last edited by jasonbe; 31st December 2008 at 06:37 PM. Reason: grammar | ||
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| | #73 | |
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| | #74 | |
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![]() This is the solution to a different problem (which is why the lines are labelled E and H), but the equations being solved are the same and so the picture is relevant. In the picture the E lines correspond to current flow (and the closer the lines are together the higher the current density) and the H lines for your problem correspond to lines of equal voltage (with equal voltage difference between adjacent lines). Note that the current density gets very high around the conductors, and the voltage gradient increases. This is what makes the problem very sensitive to the actual area of contact, and what I think is the achilles heel of the design. If you want to explore further, you can get Maxwell SV from Ansoft, a serious commercial solver that is free, and has no limitations for solving this sort of problem. Maxwell SV | ||
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| | #75 | |
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Last edited by jasonbe; 2nd January 2009 at 07:25 PM. | ||
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| Tags |
| conductors, properties, resistive |
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