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Old 26th November 2008, 06:27 PM   #1
Default Structure of resistor question

What is the structure of resistors that gives them their resistive properties? Do you know of any materials that are thin, flat, stiff, durable, and have consistent resistive properties? I’d like to be able to measure distances on such a piece of material about 2 feet by 2 feet as a function of resistance applied to 3-5 volts. So, the amount of resistance that the material offered would have to vary consistently as a function of distance from a point on the material where electricity would be connected. I’d also like to be able to represent hypothetical land formations on a game board using this material. So, the material might have to be transparent or mesh-like – so that the appearance of the game board design could be seen through the material. Do you know if there is a conductive paint that would allow electricity to flow from the material through the paint and into game pieces that I would like to use on the game board? The position each game piece could then be calculated, I think, as a function of the voltage drop between three points where electricity is connected to the material and the location of each game piece on the material.
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Old 26th November 2008, 08:06 PM   #2
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telo
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Old 26th November 2008, 08:49 PM   #3
Default structure of resistor

try a google search:

electrically conductive paint
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Old 28th November 2008, 05:52 PM   #4
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Originally Posted by Willbe View Post
Search

telo
In case you can get back to me before Monday – and you were talking about Telo Electronics, would you tell me who their distributors are? If you weren’t talking about this company, would you recommend some keywords for me to search with telo?
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Old 28th November 2008, 05:55 PM   #5
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Originally Posted by microtexan View Post
try a google search:

electrically conductive paint
Ever hear of this type of paint coming in colors besides silver, like green, blue, gray, and black?

Last edited by jasonbe; 28th November 2008 at 05:57 PM.
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Old 28th November 2008, 06:39 PM   #6
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Well gold but that would be expensive.

It's not going to work as an X-Y gameboard for a few reasons, one is it's not going to be linear unless you somehow apply it perfectly.
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Old 28th November 2008, 07:48 PM   #7
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Well gold but that would be expensive.

It's not going to work as an X-Y gameboard for a few reasons, one is it's not going to be linear unless you somehow apply it perfectly.
Really, I wouldn’t have thought that this type of paint is so resistive.
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Old 28th November 2008, 07:50 PM   #8
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Does anyone know of a site where I could find a list of the resistive properties of materials, and maybe even the stiffness of these materials? I don’t know if resistive properties change according to the shape of the material being evaluated, but I am looking for a material whose resistance to about 3-5 volts varies consistently and significantly as a function of distance on a thin piece of material between very small distances – the smaller the better, and also distances as large as about 3 feet. Are there any other properties of electricity that change as a function of distance in thin materials that can help me expand my search for a material that I can use to measure distances electronically? The list has to include materials that are commercially available in thin, flat, stiff sheets that can be reduced in size to about 2 feet by 2 feet without specialized tools. Should I be searching for semiconductors or alloys? Someone helped me out earlier with the idea of carbon paper, but carbon has so many different forms. And I am looking for something a little more durable. Also, out of curiosity, and correct me if I’m wrong, but why is it that the conductive properties of chemicals increase toward the lower left of the periodic table; but gold, silver, and copper are to the right of the periodic table? Also, what are the chemical properties of the material that I am looking for?
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Old 28th November 2008, 08:10 PM   #9
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I can't think of anything that's simple / cheap that meets your requirements. Look at electronic chessboards. The use a 8x8 grid often with simple magnetic sensors and magnets on the piece bottoms.

How would you identify different pieces on your resistance grid? One piece would be simple but with two or more it wont work.

Complex but possible would be a grid of small coil antennas on the board switched on one at a time with RFID tags in the game pieces.
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Old 30th November 2008, 12:53 AM   #10
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What about a matrix of resistive wires, not as discrete as the paint method, but if you setup a grid of X and Y axis, with the values of each axis monitored individualy,and insulated from each other, you should then be able to calculate positions on the board, asuming that your playing pieces have conductive bases. Karl.
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Old 30th November 2008, 02:43 AM   #11
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Is it enough to know there is a piece at a location, or do you also need to know which piece is at what location ?
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Old 1st December 2008, 12:54 PM   #12
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Now we are getting technical
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Old 1st December 2008, 06:07 PM   #13
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Quote:
Originally Posted by blueroomelectronics View Post
I can't think of anything that's simple / cheap that meets your requirements. Look at electronic chessboards. The use a 8x8 grid often with simple magnetic sensors and magnets on the piece bottoms.

How would you identify different pieces on your resistance grid? One piece would be simple but with two or more it wont work.

Complex but possible would be a grid of small coil antennas on the board switched on one at a time with RFID tags in the game pieces.
Why don’t you think two or more pieces would work? While thinking about what you wrote in your post, I started trouble-shooting. One problem that I might run into is that the signals received by each game piece might interfere with the signals that the other game pieces receive, complicating the task of interpreting the location-identifying signals - and possibly making it so that each signal could not be interpreted as corresponding to only one location. This problem would have to be considered if, when the computer is not reading the microchip pins to which the game pieces are connected, the circuits to the pins that are not being read stay closed and interfere with a signal being read. One way around this problem would be to attach relays to pins that would open these circuits. Though, this solution would add the additional cost of relays and use up pins that could be used in other ways.

What did you mean by a grid of small coil antennas?
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Old 1st December 2008, 06:10 PM   #14
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Originally Posted by JKF1000 View Post
What about a matrix of resistive wires, not as discrete as the paint method, but if you setup a grid of X and Y axis, with the values of each axis monitored individualy,and insulated from each other, you should then be able to calculate positions on the board, asuming that your playing pieces have conductive bases. Karl.
Can you think of a way of doing this that would not involve insulating wires running perpendicular to each other in the X and Y directions?
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Old 1st December 2008, 06:24 PM   #15
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Originally Posted by 3v0 View Post
Is it enough to know there is a piece at a location, or do you also need to know which piece is at what location ?
I need to know which piece is at which location. However, if you would tell me of a way of identifying locations without identifying pieces, it might help me think of some more ideas. I plan on keeping the voltage between about 3 and 5 volts. So, I can connect the electricity running through any of the game pieces to analog microchip pins having a maximum voltage of about 3 or 5 volts. Then, a computer could identify the game pieces by identifying which of the many microchip pins is receiving each location-specific signal.
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