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| Hello to all! I have just had an idea for a music effects generator. I hope this is not too muddily. A push switch could trigger a 4017 to move to count 0. This would trigger a 555 monostable which would in turn trigger a 555 astable. The astable would be set to a specific frequency to play a particular note on a 64 ohm speaker (eg. A=440hz). The monostable would time how long the note plays for. When the monostable comes to the end of the timing period it would then trigger the 4017 clock input and the 4017 would move to the next count. This would then repeat the same as above but with a different note of course. This setup could be used to play a tune. However there are a few problems: 1) Is it possible to have the 555 triggerable by logic 1? 2) How could the 4017 move onto the next count when the monostable reaches the end of the timing period? If anybody could solve these problems I would be very grateful. Thank you. | |
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| Hmm, Not the most obvious way of playing a tune but why not? Question... If the 4017 is triggering the monostab which steps the 4017 (full circle), why not just have a slow 555 astab clocking the 4017 ? the result would be the same but easier to set up ? The rest actually sounds fairly straight forward ! Any takers to draw a circuit ?
__________________ I need a memory upgrade ... My head is full ! | |
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| The method suggested actually would work fine. Just clock the 4017 ( prolly multiple of them chained) at a rate of say, one eigth note at 120 bpm. Then for a quarter note connect two consecutive 4017 pins to the same tone generator, with diodes. Then for an eigth rest leave a pin diconnected, and two consecutive for a quarter rest.This method will work fine, but you will need to have several 4017's chined to play simple melodies (four measures would require four 4017's [32 distinct eigth notes, thus 32 pins])
__________________ <IfDefine GOT_ROOT> LoadModule mod_critical modules/critical.so </IfDefine> ----++++ MOD_CRITICAL | |
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__________________ <IfDefine GOT_ROOT> LoadModule mod_critical modules/critical.so </IfDefine> ----++++ MOD_CRITICAL | ||
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| Thank you very much. I will try out your ideas over next week. | |
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